From Wikipedia, the free encyclopedia
Jump to: navigation, search
Fablehaven book cover
Author Brandon Mull
Illustrator Brandon Dorman
Country United States
Language English
Genre Fantasy
Publisher Shadow Mountain Publishing
Publication date
July 30, 2006-March 23, 2010
Media type Print (Hardback & Paperback)

Fablehaven (pronounced /ˌfbəlˈhvən/) is The New York Times' best-selling children's literature fantasy series written by Brandon Mull.[1] The book series, which includes Fablehaven, Fablehaven: Rise of the Evening Star, Fablehaven: Grip of the Shadow Plague, Fablehaven: Secrets of the Dragon Sanctuary, and Fablehaven: Keys to the Demon Prison, is published by Shadow Mountain in hardcover and Simon & Schuster in paperback.


Fablehaven is a secret nature preserve protecting beings of myth and legend from the outside world. The current caretaker, Stan Sorenson, describes it as "a refuge for mystical creatures". Those who live in this large sanctuary, mortal and magical, must abide by a treaty of rules. The most common rules are focused upon "the law of the harvest" or "the law of retribution" meaning, you reap what you sow. It is described in the book as, "mischief for mischief, trouble for trouble, magic for magic." If this law in the treaty is broken, you lose the magical protection it provides, allowing for retaliation, which is essentially what drives the plot through the first book. There also exist magical borders that keep most mystical creatures within the preserve, but out of certain domains. The caretaker's house and grounds are within one of these protective boundaries. However, some of these borders dissolve on certain nights, allowing frightening creatures to roam free on the grounds, one of which - Midsummer Eve - occurs in the first book.


The series begins as 13-year-old Kendra and 11-year-old Seth Sorenson are traveling to their Grandpa and Grandma Sorenson's house while their parents are away on a 17-day Scandinavian cruise. When they get there, they also meet Dale, the groundskeeper, and Lena, the housekeeper. Grandma Sorenson is "mysteriously" missing. Grandpa Sorenson does not tell Kendra and Seth about Fablehaven being a secret preserve for magical creatures at first but instead sets up a rather complex puzzle involving six keys and a locked journal for Kendra to solve. Once Kendra unlocks the mostly blank journal, she discovers the words "drink the milk". She and Seth drink the magical milk Dale sets outside in their yard every morning, opening their eyes to a whole new, mystical world full of the magical beings of Fablehaven. Then Kendra and Seth must face challenges such as defeating an evil witch and a powerful demon, defending the preserve from an evil society, stopping a plague that changes creatures of light into creatures of darkness, and, ultimately, protecting the world from a horde of imprisoned demons.


Magical Creatures
Fablehaven is home to a wide variety of magical creatures. Both creatures of light, such as fairies, nymphs, satyrs and centaurs, and dark or inherently evil beings, such as trolls, goblins, ogres, imps, and a few demons live on the preserve. A magical treaty protects all creatures, including humans outside creatures' domains, so long as the laws of the treaty are kept, the humans and magical beings are safe. Grandpa Sorensen explains to Kendra and Seth that some creatures are helpful, like Hugo the golem, and some are mischievous, but playful, like the satyrs. But he warns them that none of them are good in the way we think of good, and many of them are dangerous and will kill them if given the chance.
Magical Items
Many magical items are used in the series, most of which are introduced in the second book. They range from the simple but interesting, such as a silver ball with a distraction spell on it, to the amazingly powerful, such as the 5 magical artifacts hidden on the 5 secret preserves, which if used together would unlock the demon prison.


# Title Released
1 Fablehaven July 30, 2006
2 Fablehaven: Rise of the Evening Star May 31, 2007
3 Fablehaven: Grip of the Shadow Plague April 21, 2008
4 Fablehaven: Secrets of the Dragon Sanctuary March 24, 2009
5 Fablehaven: Keys to the Demon Prison March 23, 2010
6 Dragonwatch March 14, 2017


The story begins with Kendra and Seth visiting their grandparents in Connecticut while their parents take a 17-day cruise. At first the siblings entertain themselves with an attic full of interesting books and toys, and a pond-like swimming pool surrounded by hummingbirds, brightly colored-butterflies and exotic dragonflies. But soon their attentions wander to the forbidden forest that surrounds their grandparent's house. When Kendra discovers a book entitled Journal of Secrets and follows the directions to "Drink the milk" a whole new hidden and amazing world is revealed to the siblings at Fablehaven. Kendra and Seth find out quickly how dangerous this new magical environment is when rules are broken, thrusting them into the middle of a fight for their lives.

Fablehaven: Rise of the Evening Star[edit]

The second book returns us to the Sorenson siblings the following year, where a strange new student has infiltrated the school in disguise, causing mischief and Kendra is the only one who can see the charade. The Society of the Evening Star, an ancient organization determined to overthrow magical preserves and use them for their own intents and purposes, is on the move and is determined to infiltrate Fablehaven. New characters are introduced who mentor Kendra and Seth with their knowledge of magical potions, animals, and items. In addition, these three specialists have a more perilous assignment—find an artifact of great power hidden on the grounds. When the Evening Star pervades the gates of Fablehaven, it is assumed that someone inside the preserve is a traitor. If the artifact falls into the wrong hands, it could mean the downfall of other preserves and possibly the world.

Fablehaven: Grip of the Shadow Plague[edit]

The third book starts where the second book ended, during the same summer of their second year at Fablehaven. Seth discovers that someone, or something, has released a plague that transforms beings of light into creatures of darkness. For the first time, some of the main characters visit another magical preserve, as another hidden artifact must be recovered from Lost Mesa in Arizona. New friends are introduced and new magical creatures of light and darkness are confronted, and hard sacrifices made.

Fablehaven: Secrets of the Dragon Sanctuary[edit]

Things are heating up between the Knights of the Dawn and the Society of the Evening Star, who turn to kidnapping Kendra in an attempt to discover secrets. The race to obtain the 5 magical artifacts continues, and leads the Knights, and the Sorensons, to a deadly dragon Sanctuary called Wyrmroost. They face bigger challenges than they've ever faced before, including negotiating with a wizard, an enormous evil dragon, and the biggest giant in the world.

Fablehaven: Keys to the Demon Prison[edit]

The final book in the series has the Sorenson siblings traveling to different preserves around the earth in the attempt to secure the remaining magical artifacts before the Society gets them. A powerful new ally joins the fight, but deadly new enemies also add to the escalation. The conflict separates Kendra and Seth who take on different missions, each extremely dangerous and exciting. They finally reunite just before the confrontation at Zzyzx, and the opening of the demon prison. An unexpected event orchestrated by the Fairy Queen was their only hope to save the world. She traps the demons in her realm while claiming Zzyzx as her new kingdom, and decides to build it to be 3 times larger than her old world.


In the new series, it's been four months since the Demon Prison was closed by Kendra and Seth, with help from the Knights of the Dawn, the Fairy Queen and her subjects, and the Dragons of Wormroost. Agad the wizard had to cut a deal with Celebrant the Just, King of Dragons to gain their assistance, and he was made a co-caretaker of the sanctuary. Now Celebrant is restless to gain more control, and to ultimately release the dragons from their confinement. Draconic unrest is happening at all the dragon sanctuaries, and Agad was called away to assist at Soaring Cliffs, leaving an opening at Wormroost. The caretaker must be a Dragon Tamer, and Kendra and Seth, when in contact with each other, qualified. As the new caretakers of Wormroost, the siblings struggle not only for acceptance among the current Blackwell Keep inhabitants, but attempt to complete a desperate mission to strengthen the defenses of the castle, securing the safety of the inhabitants within, and the world beyond.

Dragonwatch Series[edit]

In 2013, Brandon Mull announced there would be a five book sequel series that would pick up right where Keys to the Demon Prison left off. It features the same world and characters, but with several new characters, and is titled Dragonwatch. The series is based on the rivalry between Demon and Dragon, with Kendra and Seth caught in the middle. Dragonwatch is the anciently established coalition made up of wizards, sorceresses, and dragon slayers, to keep the dragons from taking over the earth. Book one released on March 14, 2017 from Shadow Mountain Publishing.


The series has enjoyed positive reviews by critics. With the release of the third book, the series was awarded a spot on the New York Times top ten best selling children's series list. With the release of the fifth book, the series reached as high as 4th on the list.[2]

Obert Skye, the author of Leven Thumps and the Gateway to Foo - "Imagination runs wild in Fablehaven. It is a lucky book that can hold this kind of story."[3]

The New York Times - "Mull’s awkward writing sometimes underscores the overfamiliar plot mechanics of the two-children-save-the-world fantasy, but his story offers unexpected twists and entertainingly scary creatures."[4]

Columbia Daily Tribune - "This story is so compelling and so well written you’ll find its magic working on you as well, completely taking over your ability to put the book down, even for a moment. Mull has an extraordinary writing ability."[5]

Orson Scott Card - "At first glance, Fablehaven looks like a book for kids; but, like Harry Potter, Fablehaven can be read aloud in a family with as much pleasure for grownups as for children. And solitary adults who pick it up for their own enjoyment will be well rewarded. Do yourself a favor, and don't miss the first novel by a writer who is clearly going to be a major figure in popular fantasy."[6]

Christopher Paolini, author of Eragon said, "The Fablehaven books are so entertaining that I read the first three in a single sitting. They kept me turning the pages until 4:40 in the morning. Each book was better than the last! Brandon Mull is a talented new fantasy writer, and I can't wait to read more from him. The world he has created is deep, intriguing, magical, and full of surprising discoveries and unexpected dangers. I especially liked his two main characters, Kendra and Seth. They both act like real people, and unlike many fictional siblings, they help and support each other when they're in trouble. The Fablehaven series is one of the most enjoyable fantasies I've read in the past few years. I only wish I could have read it when I was ten or twelve."[7]

BookReview.com - "Where have all the fairies gone? To Fablehaven of course! A preserve for magical creatures awaits your visit in Brandon Mull’s fantastical, wonderful book, “Fablehaven.” Look out J.K. Rowling; the fantasy genre has an outstanding new author to embrace!"[8]

Film Adaptation[edit]

In 2012, Clark Schaffer, owner of Schaffer Studios, bought the rights to "Fablehaven" and is teaming up with author Brandon Mull to make the movie. Below is an interview with both Mull and Schaffer about the pre-production of the movie:


For up-to-date information on the Fablehaven movie, go to http://www.Facebook.com/FablehavenMovieSupport

See also[edit]


  1. ^ White, Michael (2008-05-07). "Muse Arts". Bloomberg.com. Retrieved 2011-04-02. 
  2. ^ Dixler, Elsa. "Best Sellers - The New York Times". Nytimes.com. Retrieved 2011-04-02. 
  3. ^ Mull, Brandon (2010-09-17). "Fablehaven". DeseretBook.com. Retrieved 2011-04-02. 
  4. ^ Just, Julie (2007-07-15). "Bookshelf". The New York Times. 
  5. ^ By Holly E. Newton (2006-11-16). "Newton'S Book Notes". Archive.columbiatribune.com. Retrieved 2011-04-02. 
  6. ^ "Superman Returns, Fablehaven, house design software - Uncle Orson Reviews Everything". Hatrack.com. Retrieved 2011-04-02. 
  7. ^ "Book Spotlight: The Fablehaven Series". NatWorld Magazine. Retrieved 2011-08-14. 
  8. ^ "Fablehaven". BookReview.com. Retrieved 2011-04-02. 

External links[edit]