Sharp Corporation released their own branded version of the 3D System called the Twin Famicom 3D System. Though marketed towards users of Sharp's Twin Famicom, it was equivalent to the 3D System with only cosmetic differences.
The 3D System was not commercially successful and, as a result, was never released outside Japan. Criticisms included the clunkiness of the glasses and the limited selection of compatible titles. Eight years later, in 1995, Nintendo again ventured into stereoscopic gaming with the commercially unsuccessful Virtual Boy. In the following years, Nintendo experimented in stereoscopic 3D with both the GameCube and Game Boy Advance SP systems, but these features were not released commercially due to cost and technical limitations. Finally, in 2011, Nintendo released the 3DS handheld capable of displaying stereoscopic 3D images without the need for special glasses. The 3DS has enjoyed a largely positive reception and sales numbers dwarfing those of its predecessors.