Famicom Jump: Hero Retsuden

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Famicom Jump: Hero Retsuden
Famicom Jump: Hero Retsuden
Cover art
Developer(s) Tose
Publisher(s) Bandai
Designer(s) Hiroshi Oginome
Composer(s) Haruki Adachi
Platform(s) Family Computer
  • JP: February 22, 1988
Genre(s) Action RPG
Mode(s) Single-player

Famicom Jump: Hero Retsuden (ファミコンジャンプ 英雄列伝, Famikon Janpu Hīrō Retsuden, the subtitle translates to "Heroes History") is a 1988 role-playing video game for the Family Computer published by Bandai.[1] The game commemorates the 20th anniversary of Shueisha's manga anthology Weekly Shōnen Jump.

The game is set in a world that brings together many of the long-running titles, which include stories of the past and present at the time of their release, that had appeared in the magazine. The game consists of a main character wandering and encountering the many Jump heroes as they try to save the world from an alliance of many of the most powerful and evil of the Jump villains.

The 16 Heroes[edit]

One of the main objectives of the game is to recruit 16 notable Jump hero characters in order to use them to fight against the enemies in the game's overworld, which is divided into several different areas. Aside from the player character, the Jump characters that can be collected are:

Of particular note: Son Goku and Momotaro Tsurugi are the only characters who return in Famicom Jump II. Of the series with hero characters, JoJo's Bizarre Adventure also has a playable hero in the sequel, with Joseph succeeded by Jotaro Kujo. One NPC character in this game, Ryotsu Kankichi from KochiKame, becomes playable as well in the sequel.

Represented series[edit]


  1. ^ "Release information". GameFAQs. Retrieved 2015-12-19.