Fantasia (video game)
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Fantasia (ファンタジア ミッキーマウス・マジック, lit. "Fantasia: Mickey Mouse Magic") is the title of a side-scrolling video game developed by Infogrames and produced by Sega for its own Mega Drive/Genesis system. The game was loosely based on the film of the same name.
"While the Apprentice Sorcerer slept his master's music was stolen away. Now his dreams must restore the notes so the music again can play."
In the game, the player controls Mickey Mouse as the Sorcerer's Apprentice through various side-scrolling levels in an attempt to collect musical notes that somehow went missing whilst he was asleep. The game's four levels were based on amalgamations of the segments of Fantasia, with each one themed around the elements: water (The Sorcerer's Apprentice, Dance of the Reed Flutes and Arabian Dance), earth (The Rite of Spring), air (Russian Dance, Pastoral Symphony and Dance of the Hours) and fire (Night on Bald Mountain, Toccata and Fugue in D Minor). The player defeats various enemies by jumping on them or by collecting magical bubbles that could be used to shoot at enemies as projectiles. In each level, the player collects a certain number of hidden magical notes in order for the song to play once again.
The game was poorly received, with MegaTech magazine saying the game was "a massive disappointment. Poorly designed, bland and frustrating, with very little appeal". Mean Machines said that although appearing impressive at first with "excellent sprites and gorgeous backdrops", "the gameplay is badly flawed and there are several highly annoying features that make the action frustrating." Mega placed the game at #6 in their list of the 10 Worst Mega Drive Games of All Time.
- Allgame rating for Fantasia (Sega Genesis)
- MegaTech rating, EMAP, issue 6, page 77, June 1992
- Mega rating, issue 20, page 65, May 1994
- Mega magazine issue 1, page 85, Future Publishing, Oct 1992
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