|Release date(s)||September 16, 2008 January 26, 2009(iOS)|
Fantastic Contraption is a Flash-based physics game created by Colin Northway, released September 16, 2008. Northway sold the rights to the game to inXile Entertainment who released the game for iOS on January 26, 2009. A sequel, Fantastic Contraptions 2, was released July 27, 2010. It was released for iOS on Nov 5, 2010. In February 2015 inXile entertainment discontinued their Sparkworkz web-games division, ending all server support for the games. Colin Northway has expressed interest in reviving the games, and potentially releasing an upgraded version.
Players assemble contraptions with the goal of moving the level's goal object past obstacles and into the goal area. Contraptions are built using various types of rods and wheels, may only be built in the workshop area, and must somehow get the goal object into the goal area by any means possible. Doing so wins the level. Players can play for free with a set of premade levels. In the past it was possible to gain the ability to create their own levels and play other user-made levels for $10, but server support for the games ended in February 2015.
- Craig's Take on Fantastic Contraption - Web Games Feature at IGN
- Fantastic Contraption Goes Mobile on iTunes - iPhone News at IGN
- I Am Not Smart Enough For Fantastic Contraption | Rock, Paper, Shotgun
- Fantastic Contraption | Press Release by MCV | MCV
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