||This article may be expanded with text translated from the corresponding article in the Japanese Wikipedia. (May 2011)|
North American arcade flyer of Fighting Bujutsu.
|Release date(s)||August 1997|
|Genre(s)||3D Versus Fighting|
|Mode(s)||Up to 2 players simultaneously|
|Arcade system||Konami Cobra System Hardware|
Power PC603e 100MHz
Power PC604 100MHz & Power PC403GA 33MHz
68EC000 @16 MHz
Ricoh RF5C400 PCM 32 Channel, 44.1 kHz Stereo Output, 3D Effect Spatializer
3DFX Chips X 2 (1 for PixelFX and 1 for TexelFX)
3-D Mathematics Chip
Analog Devices "Sharc" Chip
640 x 400 Pixels + Mini LCD Screen Capability
16 bit Color x 2
Fighting Bujutsu, known in Japan as Fighting Wu-Shu (FIGHTING武術 (ファイティングうーしゅ) lit. "Martial Fighting"?) is an August 1997 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D fighting game market after their 1996 Lightning Legend: Daigo no Daibouken. It is also Konami's first 3D fighting game created as an arcade game exclusive and the first game powered by the Konami Cobra System Hardware.
On January 21, 1998, an official soundtrack of Fighting Bujutsu's background music was published by Konami and distributed by King Records exclusively in Japan as Fighting Wu-Shu Original Game Soundtrack (FIGHTING武術 オリジナル・ゲーム・サントラ?).