Final Fight Revenge

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Final Fight Revenge
Final Fight Revenge.PNG
Developer(s)Capcom USA
Publisher(s)Capcom
Director(s)Yoshiki Okamoto David Siller
Producer(s)Tetsuya Iijima
Jim Wallace Mark Rogers
Designer(s)Tetsuya Iijima
Artist(s)Raymond Fung
Composer(s)Jim Wallace
SeriesFinal Fight
Platform(s)Arcade, Sega Saturn
ReleaseArcade
July 1999
Sega Saturn
  • JP: March 30, 2000
Genre(s)Fighting
Mode(s)Up to 2 players simultaneously
Arcade systemSega Titan Video (ST-V)[1]

Final Fight Revenge (Japanese: ファイナルファイト リベンジ, Hepburn: Fainaru Faito Ribenji) is a 1999 3D fighting game released by Capcom. Revenge is the only other arcade game in the Final Fight series of games and eschews the beat'em up gameplay of its predecessors in favor of one-on-one combat. The cast of playable characters includes series mainstays Mike Haggar, Cody and Guy, along with various members of the opposing Mad Gear gang. Originally developed for the Sega Saturn-based ST-V arcade hardware, a home version of Revenge for the Saturn followed in 2000.

Gameplay[edit]

Final Fight Revenge features a control configuration of an eight directional joystick and five action buttons: four attack buttons (two punch buttons and two kick buttons) and a fifth "special" button. The special button serves two functions in the game; the first function allows players to side-step into the foreground or background by holding special and pressing up or down.

The special button is also used to pick up weapons or health-recovering items lying on the ground. When the player is near a retrievable item or weapon, a green arrow will appear over the item to alert the player of its presence. There are two types of weapons in this game: melee weapons such as knives and lead pipes; or firearms such as flamethrowers and machine guns. The player can pick and store up to three weapons in their inventory at once and switch between them. The player can also throw a currently equipped weapon to their opponent.

As with most Capcom fighting games, each character has their own set of grappling moves and command-based Special Moves, as Super Moves that can only be performed by filling the Super Move gauge. The player can stock up to three full Super Move gauges. When a player finishes off an opponent with certain Super Moves a special finishing sequence will be shown to the player.

Characters[edit]

Final Fight Revenge features ten playable fighters, all of them characters from the original Final Fight. Cody, Guy and Haggar were the player characters from the original game, while El Gado, Poison and Andore were enemy characters, and Damnd, Sodom, Edi E., and Rolento were end of level bosses. Guy, Sodom, Rolento, and Cody were previously featured in Capcom's Street Fighter Alpha series and some of them use the same special moves they had in the Alpha series in Revenge. Hugo would go on to appear with similar special moves in Street Fighter III: 2nd Impact, along with Poison in Ultra Street Fighter IV.

Character Origin
Cody Travers Metro City, USA
Mike Haggar Metro City, USA
Guy Japan town of Metro City, USA
El Gado Cuba
Sodom Arizona, USA
Poison Los Angeles, California, USA
Hugo Andore Germany
Damnd Dominican Republic
Edi E. Metro City, USA
Horace Belger Metro City, USA
Rolento Schugerg New York City, USA

The single-player mode consists of matches against six computer-controlled opponents and a final match against a zombiefied version of Belger, the final boss from the original Final Fight. This is followed by a character-specific ending and a closing credit sequence showing Zombie Belger performing the iconic dance moves from Michael Jackson's Thriller video. Zombie Belger is not a playable character in the game.

Release[edit]

Final Fight Revenge was released for the arcades on July 1999 and ran on the Sega ST-V arcade hardware. It is the only Final Fight sequel released for the arcades. A home version was released for the Sega Saturn on March 30, 2000,[2] which was the last Capcom game officially released for the platform. The Sega Saturn version was only available in Japan. However, the game can be played in English if the console's internal language is set to English or any other language except Japanese.

The Sega Saturn version has become rather rare, and a 2014 guide listed the game as costing £100 - £200 in the United Kingdom.[3]

Development[edit]

The game was designed by the Japanese division of Capcom but programmed by the American division[1] (later known as "Capcom Production Studio 8"), which later produced Maximo: Ghosts to Glory and Final Fight: Streetwise.

Reception[edit]

GameFan gave the game a 40 out of 100.[4] Famitsu gave it a 20 out of 40 score.[2]

German magazine Video Games gave it a score of 50 out of 100.[5]

Three reviewers for the Dreamcast Magazine (Japan) gave the game scores of 6, 6, and 8, for a total of 6.6 out of 10.[6]

References[edit]

  1. ^ a b "Gaming Gossip". Electronic Gaming Monthly. No. 99. Ziff Davis. October 1997. p. 38.
  2. ^ a b "ファイナルファイト リベンジ [セガサターン] / ファミ通.com". www.famitsu.com. Archived from the original on 2018-07-08. Retrieved 2018-08-02.
  3. ^ "A guide to gaming's most valuable treasures". Eurogamer.net. Archived from the original on 2017-11-12. Retrieved 2018-08-02.
  4. ^ "Sega Saturn Review: Final Fight Revenge". Gamefan. Vol. 8 no. 7. July 2000. p. 76.
  5. ^ Karels, Ralph (August 2000). "Saturn Import: Final Fight Revenge". Video Games (in German). p. 126.
  6. ^ "ファイナルファイト リベンジ". Dreamcast Magazine (JP) (in Japanese). Vol. 12. Japan. April 2000. p. 157.

External links[edit]