Fire and Ice (video game)
|Fire and Ice|
Atari ST cover art for Fire and Ice
|Designer(s)||Andrew Braybrook, Phillip Williams|
Fire and Ice is a computer game created by Graftgold for the Amiga and the Atari ST, released in 1992 by Renegade. An enhanced Sega Megadrive version was almost completed, but never released. Sega Master System and Game Gear 8 bit versions were also developed by Graftgold for Virgin Games.
The player controls Cool Coyote in a game with advanced, colourful graphics with some novel gameplay features. Perhaps two of the most memorable features of the game are the ever-present representation of the gameworld at the bottom of the screen which features some accomplished shimmering water effects and the 'sunset' style background colour effects that were also memorably used in the Amiga game Zool. The CD32 version was graphically enhanced to include detailed background scenery, 256 on-screen colors and several layers of parallax scrolling.
The goal of each level is to find the exit door and unlock it. To do so, a key is required, which consists of several pieces. Monsters will drop pieces of the key when killed, which requires the player to find and kill the monsters in the level. Attacking a monster works by shooting projectiles at it - this causes no damage though, but only will freeze it for a short time after having received enough hits. The player then has to touch the frozen monster while it is frozen to kill it.
Critics regarded the game as an exceptionally well done platformer. For example, it was "game of the month" in the August 1992 issue of Amiga Mania magazine with a rating of 92%, received an "Amiga Action Super League Accolade" in the June 1992 issue of Amiga Action magazine with a rating of 91% and was awarded a "CU Screen Star" in the May 1992 issue of CU Amiga magazine with a rating of 90%.
- Entry for Fire and Ice on http://hol.abime.net
- Entry for CD32 version of Fire and Ice on http://hol.abime.net
- Entry for Amiga 500 version of Fire and Ice on http://www.retrogaming.8k.com
- Amiga Mania, August 1992, pages 26-28] from
- Amiga Action #33, June 1992, pages 68-69]
- CU Amiga, May 1992, pages 75-76