North American cover art
|Developer(s)||Aicom (merged into Sammy Studios)|
|Genre(s)||Traditional football simulation|
Multiplayer (up to two players)
The actual gameplay takes place in a playoffs system of a fictional American football league. Gameplay involves the usual football fare of choosing a play and attempting to execute it. On offense, when throwing the football, a meter appears which measures the strength of the passer's throw. On defense, the player controls a defensive player and tries to tackle the opposing ball carrier or attempt to break up a pass play. There is an option to either play with or without background music.
There are two conferences: the United States Football Conference (USFC) and the American All-Star Football Conference (AAFC). Even though the teams are fictional, they use the cities of the actual NFL teams of the early 1990s. Passwords allow saved games to be restored while a news report is made after each game through the fictional cable television network ZIFN.
- GDRI [@gdri] (8 April 2014). "Football Fury was developed not by Aicom (GameFAQS, Wikipedia), but at Sammy after Aicom was merged into it" (Tweet) – via Twitter.
- "Release information". GameFAQs. Retrieved 2011-05-24.
- "Composer information". SNES Music. Retrieved 2012-03-29.
- "English-Japanese title translation". SuperFamicom.org. Retrieved 2011-05-24.
- "Basic game overview". MobyGames. Retrieved 2011-05-30.
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