Forgotten Hope 2
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|Forgotten Hope 2|
|Developer(s)||Forgotten Hope 2 Developer Team|
|Publisher(s)||Forgotten Hope 2 Developer Team|
|Release||14th December 2007|
|Genre(s)||World War II first-person shooter|
Forgotten Hope 2 is an award-winning total modification for the videogame Battlefield 2 that has the goal of bringing the setting from the present day to WWII, with an emphasis on realism and historical accuracy. FH2 is the sequel of Forgotten Hope, one of the most popular mods for Battlefield 1942.
The first version, version 2.0, was published on December 14, 2007 and contained the North African campaign. Version 2.2 added Normandy maps. It contained maps: Ramelle-Neuville, St. Lo Breakthrough and Battle of Brest, as well as new features. Version 2.4 was released in July 2011. It added maps from the Battle of the Bulge. Version 2.45, which was released on July 13, 2012, added a few new maps including the Battle of Keren, Sidi Bou Zid and St.Vith, new weapons and vehicles, as well as significantly improved textures. In 2016, version 2.5 was released, it added the Soviet and Finnish armies.
Forgotten Hope 2 is a modification of historical accuracy and realism. For example, every battle is environmentally and militarily as accurate as possible. Most maps are based off real life locations and terrains, to keep accuracy at its finest.
Forgotten Hope 2 (since version 2.25) includes Germany, the UK, Australia, Canada, New Zealand, Italy and the US armies. The Red Army came in update 2.5.
Forgotten Hope 2 features rank, medals, ribbons and badges since 2.4 Update. Forgotten Hope 2, however features censorship in war symbols like German swastika and the old cross of Finland.
Changes to the gameplay
In Forgotten Hope 2 soldiers die and vehicles are destroyed more easily. Similarly, medics cannot resuscitate dead soldiers back to life, unlike in Battlefield 2. Each soldier carries more equipment and in addition everyone carries one medical kit, which improves the survivability. If a player gets non-fatally shot, he is left to bleed and will die very quickly if he does not get medical treatment.
The update 2.25, added accurate ballistics to the majority of small calibre weapons. However, the standard deviation is maintained in other guns and when the player is shooting from the hip. This is different from the main game or from other modifications, if the shooter does not aim the scatter can be very large.
Game's tanks and weapons are also differentiated in their damage capabilities with different cannons and armor. For example, 9mm-caliber weapons do less damage than .45 -cal one, also an US Sherman tank has a distinct disadvantage against the German Panther. Maps have different numbers of tickets and vehicles in order to balance the gameplay.
Forgotten Hope 2's armored vehicles feature realistic optics and armor penetration. Poor main cannon performance or bad projectile angle may fail to penetrate or may even ricochet off the target.
The game also, unlike many Second World War games, has emphasis on realistic weapon distribution among the troops. This means that machine guns, submachine guns and anti-tank equipment is available to only a few players, while other players use standard infantry rifles. Special weapons such as flamethrowers, sniper rifles or tripod mounted machineguns have to be picked up on the battlefield. They have been hidden throughout the maps tactically in useful places. For example, sniper rifles can be found in tall buildings, such as church towers or even at main base along with heavy weapons.
Forgotten Hope 2 differs from Battlefield 2 graphically as well. The environments are more detailed and 3D models have better quality. The modification’s content is nearly all custom made, only a few objects from BF2 are found. Forgotten Hope 2 is one of Battlefield 2's visually most demanding modifications, and requires appropriate hardware to run smoothly.
The game is multiplayer-based with servers that can host up to 100 players simultaneously. There is also a singleplayer mode where players can play the multiplayer maps against computer players that take control of the soldiers who would otherwise be controlled by players. The maps have different layers depending on the players on the server 16, 32 and 64.
Follows the conquest mode of Battlefield 2 with several modifications, now the flags must be captured in a predetermined order to ensure the formation of a front that moves as one of the two factions prevails. Flags that can be captured are marked by a green circle while those that can't are marked with a red X.
A gamemode with objectives, a faction assaults while the other defends the strategic objectives that can range from parked aircraft to ammo depots. The attacking faction's respawns are limited while the defending are not. When all the objectives of the defending faction are destroyed or the reinforcements of the attacking faction are over the game ends.
Forgotten Hope 2 has seven infantry classes. Each class has historically accurate weapons and kits that reflects the equipment of soldiers of the different nations at war; Each faction has its own specific weapons, diversified depending on the maps on which you are playing to reflect the historicity of armament. For example, in the maps until 1943 the German army will be equipped with Mauser 98K while on the maps set in 44 or 45 will be available with new Gewehr 43 rifles on a few selected spawn kits. The available classes are: Pichu, el comepepas
||Scout trooper armed with a rifle and binoculars he's tasked to spot and identify the enemy, using binoculars can also designate the area of attack for players who are using mortars and artillery. He is also equipped with an anti-personnel mine.|
||The assault leads the offensive to the front and is armed with a submachine gun and grenades.|
||The classic infantryman, backbone of any army, he carries with him a rifle and some grenades. Depending on the faction and the map it can also be equipped with a rifle grenade launcher.|
||Soldier armed with a machine gun tasked with supporting his teammates during an advance or providing suppressive fire.|
||Soldier belonging to the military engineering, his main task is to repair or destroy vehicles and military infrastructures, he is armed with a rifle or a carbine depending on the faction. He carries, depending on the case, a minesweeper/mine detector and flags to indicate enemy devices.|
||Soldier specialized in dealing with tanks. This class is commonly armed with a pistol and an anti-tank weapon that can range from an anti-tank rifle, a rocket launcher or anti-tank grenade/mines, its armament is defined by the faction and the period of war.|
||This class can only be chosen by the squad leader. He can be armed with a submachine gun or a typical rifle, he also carries with him extra field dressings, binoculars and smoke grenades.|
Forgotten Hope 2 counts many vehicles constantly expanding that can be organized by type.
- Armored vehicles - This category includes tanks and self-propelled guns; They are virtually immune to normal ammunition and infantry grenades, but can be destroyed by an air raid, from rocket launchers, anti-tank rifles (the lightest), anti-tank grenades, artillery and anti-tank guns. The tank has a variable gun calibre depending on the model and various machine guns. The self-propelled gun is supporting infantry vehicle but during the war was also used with anti-tank role. SPG in general possesses a greater caliber cannon, its drawback is due to the fact that the gun is installed in the chassis and therefore the SPG is not provided with a turret.
- Aircraft - In this context we distinguish between fighters and bombers; both are equipped with machine guns and heavy machine gun, bombs in some cases even for the fighters. In particular, the fighters is a single-seat very fast vehicle, but provided with small arms; while the bomber is slower, but can carry a co-pilot in command of a machine gun on the rear and possesses a greater number of bombs.
- Land and sea transports - Set of vehicles that range from the smaller jeeps to half-tracks; They are the main vehicles used by the infantry to cover large distances. They are usually armed with machine guns, but they have a very low resistance to small-arms fire. In the category there are special vehicles such as trucks ammunition, very useful for resupplying each soldier / vehicle / cannon. There are also and various boats such as American LCVP landing craft.
- Air defense - This category includes anti-aircraft guns such as Bofors or Flak38 or the mobile AA (Anti-Aircraft Vehicle) ideals to eliminate threats posed by air.
- Land defense - This category includes all the various types of anti-tank guns, various types of artillery, mortars and heavy machine guns such as Vickers or Browning M2.
|Bardia||January 3, 1941||Italy vs Australia|
|Battle of Keren||February 5, 1941||Italy vs Britain|
|Siege of Giarabub||March 21, 1941||Italy vs Australia|
|Siege of Tobruk||April 11, 1941||Germany vs Australia|
|Invasion of Crete||May 20, 1941||Germany vs Britain|
|Battle for Sfakia||May 28, 1941||Germany vs Britain|
|Sidi Rezegh||November 22, 1941||Italo-Germans vs Britain|
|Gazala||May 26, 1942||Germany vs Britain|
|Fall of Tobruk||June 20, 1942||Germany vs Britain|
|Mersa Matruh||June 28, 1942||Germany vs Britain|
|Alam Halfa||September 1, 1942||Germany vs Britain|
|Operation Hyacinth||September 13, 1942||Italy vs New Zealand|
|El Alamein||October 23, 1942||Germany vs Britain|
|Operation Supercharge||November 2, 1942||Germany vs Britain|
|Sidi Bou Zid||February 14, 1943||Germany vs USA|
|Mareth Line||March 16, 1943||Germany vs Britain|
|Tunis||May 7, 1943||Italo-Germans vs Britain|
|Mount Olympus||April 13, 1941||Germany vs New Zealand|
|Pointe du Hoc||June 6, 1944||Germany vs USA|
|Gold Beach||June 6, 1944||Germany vs Britain|
|Omaha Beach||June 6, 1944||Germany vs USA|
|Pegasus||June 6, 1944||Germany vs Britain|
|Port en Bessin||June 7, 1944||Germany vs Britain|
|Purple Heart Lane||June 10, 1944||Germany vs USA|
|Anctoville||June 12, 1944||Germany vs Britain|
|Villers-Bocage||June 13, 1944||Germany vs Britain|
|Ramelle-Neuville||June 13, 1944||Germany vs USA|
|Lebisey||July 8, 1944||Germany vs Britain|
|St. Lô Breakthrough||July 11, 1944||Germany vs USA|
|Operation Goodwood||July 18, 1944||Germany vs Britain|
|Operation Cobra||July 25, 1944||Germany vs USA|
|Operation Lüttich||August 7, 1944||Germany vs USA|
|Operation Totalize||August 8, 1944||Germany vs Canada|
|Falaise Pocket||August 18, 1944||Germany vs Canada|
|Battle for Brest||September 17, 1944||Germany vs USA|
|Hürtgen Forest||October 6, 1944||Germany vs USA|
|Vossenack||November 2, 1944||Germany vs USA|
|Eppeldorf||December 16, 1944||Germany vs USA|
|St. Vith||December 16, 1944||Germany vs USA|
|Bastogne||December 20, 1944||Germany vs USA|
|Meuse River||December 22, 1944||Germany vs USA|
|Sammatus||July 25, 1944||USSR vs Finland|
|Arad||September 14, 1944||USSR vs Germany|
|Dukla Pass||October 25, 1944||USSR vs Germany|
|Seelow Heights||April 16, 1945||USSR vs Germany|
- "ModDB database".
- "GameSpy website".
- "German Videogame online magazine GameStar review".
- "Official Website list of vehicles".
- "Official FH2 forum map's historical accuracy".
- "Official Website list of all maps".
- "Official website north africa map list".
- "Official site Western front map list".
- "Official website eastern front map list".
- "ModDB official Website".
- "IGN Review".
- "GameSpy review".