Ubisoft Leamington

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Ubisoft Leamington
Formerly called
FreeStyleGames Limited (2002–2017)
Subsidiary
Industry Video game industry
Founded 29 November 2002; 14 years ago (2002-11-29) in Warwick, Warwickshire, England
Founder
  • Alex Darby
  • Alex Zoro
  • Dave Osbourn
  • Jamie Jackson
  • Jonny Ambrose
  • Phil Hindle
Headquarters Leamington Spa, Warwickshire, England
Key people
Richard Blenkinsop (managing director)
Products
Number of employees
50 (2016)
Parent
Website www.freestylegames.com

Ubisoft Leamington (formerly FreeStyleGames Limited) is a British video game developer located in Leamington Spa, Warwickshire, England. Founded on 29 November 2002 by six industry veterans formerly of Codemasters and Rare, the studios was bought by Activision in September 2008. In January 2017, Ubisoft acquired the studio from Activision and renamed it Ubisoft Leamington.

History[edit]

Former FreeStyleGames logo, 2002–2017

Beginnings (2002–2008)[edit]

FreeStyleGames was founded on 29 November 2002 by Alexander Stephen Darby, David Mark Obsourn, Philip James Hindle, and Jamie Jackson, formerly of Codemasters, and Alexander Charles William Zoro and Jonathan Matthew Edward Ambrose, formerly of Rare. Their first title, B-Boy, a game of competitive break-dancing, was published and distributed by Sony Computer Entertainment Europe in Europe in 2006, and published by Evolved Games and distributed by SouthPeak Games in North America in 2008.[1] B-Boy features Crazy Legs of the Rock Steady Crew, as well as many other well known b-boys from around the World. It won the IGN best of E3 2006 award for best PSP music game.[2]

In 2007, FreeStyleGames developed the two titles Buzz! Junior: Robo Jam and Buzz! Junior: Monster Rumble, published by Sony Computer Entertainment, in collaboration with Liverpool-based developer Magenta Software.

Acquisition by Activision (2008–2017)[edit]

On 12 September 2008, FreeStyleGames was purchased for an undisclosed sum by Activision following a period of commercial cooperation, mainly involving localised downloadable content for the Guitar Hero series.[3]

The first game the company developed under Activision's ownership was DJ Hero (2009), a spin-off of the Guitar Hero series, in which players used a turntable-based controller to mimic the actions of a disc jockey across numerous songs.[4] The title was considered successful, and they completed DJ Hero 2 the following year, though around that time, the rhythm game genre was suffering from a glut of releases and was in decline, and Activision had decided to end further production of any Guitar Hero title. The company had to lay off some employees during this time, but still were financially viable with success of Sing Party (2012).[5] As Sing Party's development was wrapping up, Activision approached FreeStyleGames to have them consider how to reboot the Guitar Hero franchise. FreeStyleGames developed a new guitar controller atypical of ones that has been created to that point, and crafted a different approach towards presenting the game to players through a first-person perspective full-motion video. This work culminated in Guitar Hero Live (2015), the first new Guitar Hero title for the eighth generation of video game consoles.[5]

While Guitar Hero Live was praised by critics, it failed to have significant sales, falling short of Activision's projections.[6] On 1 April 2016, it was announced that around 50 staff were made redundant as part of a reshuffle by Activision.[7] Founders Jackson and Osbourn opted to leave the studio at that point, disappointed in how development studios are treated when games are not financially successful, and along with two of the laid-off staff, Jonathan Napier and Gareth Morrison, formed a new studio, Slingshot Cartel. This studio anticipates developing games in a process more akin to filmmaking, something that the studio had to do during the course of development of Guitar Hero Live, which they seem can better streamline the process and reduce costs for game production.[8]

Takeover by Ubisoft (2017–present)[edit]

On 18 January 2017, French publisher Ubisoft acquired the studio from Activision, and renamed it Ubisoft Leamington. Under this new owner, Ubisoft Leamington will work on AAA titles closely with Newcastle-upon-Tyne-based partner studio Ubisoft Reflections, referencing its Leamington Spa location.[9]

Games developed[edit]

Year Title Platform(s)
2006 B-Boy PlayStation 2, PlayStation Portable
2007 Buzz! Junior: Robo Jam PlayStation 2
Buzz! Junior: Monster Rumble PlayStation 2
2009 DJ Hero PlayStation 2, PlayStation 3, Wii, Xbox 360
2010 DJ Hero 2 PlayStation 3, Wii, Xbox 360
2011 Skylanders: Spyro's Adventure Microsoft Windows, Mac OS X, Nintendo 3DS, PlayStation 3, Wii, Wii U, Xbox 360
2012 Sing Party Wii U
2013 Call of Duty: Ghosts Microsoft Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One
2015 Guitar Hero Live PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One
Skylanders: Battlecast Android, iOS
Call of Duty Online Microsoft Windows
2016 Call of Duty: Infinite Warfare Microsoft Windows, PlayStation 4, Xbox One
2017 Tom Clancy's The Division Microsoft Windows, PlayStation 4, Xbox One

References[edit]

  1. ^ IGN Staff (5 May 2008). "B-Boy to Release in the U.S.". IGN. IGN Entertainment. Retrieved 18 January 2017. 
  2. ^ IGN PlayStation Team (19 May 2006). "PSP Best of E3 2006 Awards, Page 2 Of 7". IGN. IGN Entertainment. Retrieved 18 January 2017. 
  3. ^ Faylor, Chris (12 September 2008). "Activision Buys Music Game Dev. FreeStyleGames, Will Create Guitar Hero DLC and New Music Title". Shacknews. Retrieved 18 January 2017. 
  4. ^ Pigna, Kris (14 September 2008). "New 'DJ Hero' Rumors Emerge". 1UP.com. IGN Entertainment. Retrieved 18 January 2017. 
  5. ^ a b Robinson, Martin (29 September 2015). "Don't stop the music: Why Guitar Hero is making a comeback". Eurogamer. Retrieved 29 September 2015. 
  6. ^ "Activision Blizzard's Profit Miss Overshadows 'Call of Duty' Success". Fortune. 11 February 2016. Retrieved 11 February 2016. 
  7. ^ Yin-Poole, Wesley (1 April 2015). "Layoffs at Guitar Hero Live developer". Eurogamer. Gamer Network. Retrieved 18 January 2017. 
  8. ^ Batchelor, James (31 January 2017). "Ex-FreeStyle founders: "The way games are made is broken"". GamesIndustry.biz. Retrieved 31 January 2017. 
  9. ^ Makuch, Eddie (18 January 2017). "Ubisoft Buys Guitar Hero Live, DJ Hero Dev From Activision". GameSpot. CBS Interactive. Retrieved 18 January 2017.