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IndustryInteractive Entertainment
FoundedJuly 2006
HeadquartersRedding, California
Key people
Victor Ireland (founder)

Gaijinworks is a United States video game publishing company founded by Victor Ireland in July 2006. The company was established shortly after the dissolution of Working Designs in December 2005 of which Ireland was president. Containing the Japanese word gaijin, or "foreigner", Gaijinworks would carry on the former company's legacy of localizing "niche" Japanese games for American audiences while working closely with the original developers. Although the company was initially inactive for the first three years of its existence, the first localization project was announced in March 2009 as Hudson Soft's Miami Law for the Nintendo DS.

Company history[edit]

In December 2005, Victor Ireland, president of video game publisher Working Designs announced via the company's website that they would be closing their doors due to internal conflicts with Sony Computer Entertainment and an inability to secure the approval rights to release games on Sony's PlayStation 2 console such as Bōken Jidai Katsugeki Goemon.[1] The announcement was made one year since the company released their last game in North America, Growlanser Generations, in December 2004, which Ireland claimed "wounded [us]" after the company was forced by Sony to package two previously separate projects together, which doubled production costs and halved profit for the title.[2] Ireland stated that he was not ready to leave the game industry, however, and began negotiations with Microsoft to work with the other former members of his staff to localize role-playing video games for their Xbox 360 console.[1]

Seven months later in July 2006, Ireland announced that he had begun a new company called "Gaijinworks", that would carry on the legacy of Working Designs and would once again have himself as head translator.[3] Although he had announced that "game related news" would follow the following summer, with the official website going live the following late summer or fall, information on the company's activities remained elusive along with a three-year period of inactivity.[3] The silence was broken in January 2009, when Ireland told that "game related news" would be coming from the company in the following months, though it would not be one of the "main" games they were known for.[4] In March 2009, Gaijinworks had announced their first localization project since the company began, Hudson Soft's crime-based adventure game Miami Law for the Nintendo DS.[5] Ireland worked closely with Hudson's design team on the project, including taking them on a tour of an American city to aid in development.[6] Gaijinworks has since partnered with Sunsoft to release Blaster Master on the North American Virtual Console service as well as the WiiWare remake Blaster Master: Overdrive. After this short partnership Gaijinworks has partnered with MonkeyPaw Games to release Vanguard Bandits on the PlayStation Store as part of the PSone Classics line.[7] Gaijinworks also digitally released other PS1 classics that were also originally published by Working Designs such as Arc the Lad Collection and Alundra.[8] Victor Ireland has also mentioned on various occasions that he is working towards adding both Lunar: Silver Star Story Complete and Lunar 2: Eternal Blue Complete to the PlayStation Network.[9]

Works published[edit]

Title Date Developer Platform(s) Region(s)
Miami Law June 9, 2009 Hudson Soft Nintendo DS NA
Blaster Master December 14, 2009 Sunsoft Virtual Console NA, EU
Blaster Master: Overdrive February 8, 2010 Sunsoft WiiWare NA, EU
Arc the Lad October 12, 2010 [NA]
January 18, 2012 [EU]
SCEI, G-Craft PlayStation Network NA, EU
Alundra October 12, 2010 [NA]
August 15, 2012 [EU]
Matrix Software PlayStation Network NA, EU
Arc the Lad II November 23, 2010 [NA]
March 28, 2012 [EU]
SCEI, Arc Entertainment PlayStation Network NA, EU
Arc the Lad III January 4, 2011 [NA]
June 13, 2012 [EU]
SCEI, Arc Entertainment PlayStation Network NA, EU
Vanguard Bandits November 15, 2011 Human Entertainment PlayStation Network NA, EU
Class of Heroes 2 June 4, 2013 Acquire PlayStation Portable NA
Class of Heroes 2G June 2, 2015 Acquire PlayStation 3 NA
Summon Night 5 December 15, 2015 Felistella PlayStation Portable NA
Summon Night 6: Lost Borders October 31, 2017 [NA]
November 15, 2017 [EU]
Media.Vision PlayStation 4, PlayStation Vita NA, EU
Class of Heroes 3 Spring 2018[10] Acquire PlayStation 3 NA


  1. ^ a b Sinclair, Brad (2005-12-13). "Working Designs closes up shop". GameSpot. Retrieved 2009-04-20.[permanent dead link]
  2. ^ Sinclair, Brad (2005-12-14). "Q&A: Victor Ireland on the end of Working Designs". GameSpot. Archived from the original on 2009-09-26. Retrieved 2009-04-20.
  3. ^ a b Sinclair, Brad (2006-07-26). "Vic Ireland resurfaces with Gaijinworks". GameSpot. Archived from the original on 2009-05-03. Retrieved 2009-04-20.
  4. ^ Parish, Jeremy (2009-01-05). "1UP's Retro Blog: Is Working Designs' successor finally making a move?". Retrieved 2009-04-20.
  5. ^ Fletcher, JC (2009-03-09). "Miami Law is first project from Working Designs founder's 'Gaijinworks'". Joystiq. Retrieved 2009-04-20.
  6. ^ "Found in Translation - Miami Law Preview". Nintendo Power. Future US (241): 14. May 2009.
  7. ^ "Vanguard Bandits Mecha And Medieval Mix Comes To PSN Next Week". Siliconera. Retrieved 12 November 2011.
  8. ^ Classic RPGs Alundra And Arc The Lad Popping Up On PSN This Tuesday
  9. ^ [1]
  10. ^ "Class Of Heroes 3 Aiming For Spring 2018; Switches To PS3 Version". Siliconera. Retrieved 31 May 2018.

External links[edit]