|Introductory price||US$6.99/a month (subscription) /
Free (Mini console) /
US$129 (full-sized console)
The console is an extension of BlueStacks' software that lets mobile apps run on Windows and Mac computers. It is set to compete with the Ouya and GameStick microconsoles. The company is planning two consoles: full-size and mini, at different price points.
The subscription service includes unlimited access to more than 500 games. BlueStacks will share half of the subscription revenue with developers divided by game usage. Developers keep all revenue from in-app purchases. Developers confirmed for the platform include Glu Mobile, Halfbrick Studios, and Outfit7.
- Williams, Mike (May 10, 2013). "Bluestacks announces Android-powered Gamepop console". GamesIndustry. Gamer Network. Archived from the original on June 7, 2013. Retrieved June 7, 2013.
- Ligman, Kris (May 9, 2013). "Ouya has a new competitor with subscription-based GamePop". Gamasutra. UBM TechWeb. Retrieved June 8, 2013.
- Olivarez-Giles, Nathan (June 28, 2013). "BlueStacks unveils GamePop Mini Android console to complement 'Netflix for games' service". The Verge. Vox Media. Archived from the original on November 3, 2013. Retrieved November 3, 2013.
- Pitcher, Jenna (June 2, 2013). "GamePop Android microconsole launching in winter for $129, free with subscription". Polygon. Vox Media. Archived from the original on June 7, 2013. Retrieved June 7, 2013.
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