Game Boy Sound System
|This article does not cite any sources. (April 2015) (Learn how and when to remove this template message)|
The Game Boy Sound System (or GBS) for the Game Boy is akin to the sound system of the Nintendo Entertainment System (NES), the difference being that GBS has a higher pitch than NES sound format. The GBS has two pulse waves, an arbitrary 4-bit wave channel (similar to the NES DPCM channel, but with 32 repeating samples) and a noise channel; however, the triangle/DPCM channels are not separated as in the NES.
GBS music files can be ripped and played with special players or Game Boy emulators.
- Kobarin Media Player - Includes a front end, supports GBS and many chiptune formats natively, has a Winamp plugin converter.
- Audacious *nix player that accepts GBS.
- Chipamp - Winamp plug-in bundle compiled by OverClocked ReMix allowing playback of over 40 chiptune and tracker formats
- gbsplay - Linux player (and XMMS plugin in older versions)
- NEZPlug++ - Winamp plug-in that currently supports the most up-to-date implementation of the GBS format.
- MoonShell - A media player for the Nintendo DS (usable via a homebrew booting card)
- Audio Overload - A media player capable of playing a variety of audio formats from vintage consoles and computers.
- Noise Entertainment System - a NSF/e, GBS, VGM and SPC player for the iPhone and iPod touch.
- VLC Media Player
|This video game software-related article is a stub. You can help Wikipedia by expanding it.|