Ganbare Goemon: Mononoke Dōchū Tobidase Nabe-Bugyō!

From Wikipedia, the free encyclopedia
Jump to: navigation, search

Ganbare Goemon: Mononoke Dōchū Tobidase Nabe-Bugyō! (がんばれゴエモン〜もののけ道中 飛び出せ鍋奉行!〜) is a Goemon game released for the Game Boy Color on December 16, 1999.[1]

Ganbare Goemon: Mononoke Dōchū Tobidase Nabe-Bugyō!
Ganbare Goemon- Mononoke Dōchū Tobidase Nabe-Bugyō! Box art.jpg
Developer(s) KCEK
Publisher(s) Konami
Director(s) Kōji Horie
Producer(s) Shigeharu Umezaki
Etsunobu Ebisu
Designer(s) Kazuhiro Namba
Kiyoko Kanaji
Composer(s) Sōtarō Tojima
Takeshi Iwakiri
Series Goemon
Platform(s) Game Boy Color
  • JP: December 16, 1999
Genre(s) Role-playing game
Mode(s) Single-player


The gameplay is similar to the other RPGs in the series, in which you control your party from an overhead map and explore each area getting quests and items in order to advance the main plot. While you control a party, combat is strictly one-on-one, as the game attempts to join the Pokémon craze with "dueling" combat between individual monsters. Additionally, you can capture and train the monsters you defeat, and even upgrade them or merge them with other creatures to obtain additional powers. The game can also connect with the similarly-themed Mononoke Sugoroku for the N64, in order to transfer and exchange monsters between both titles.


  1. ^ がんばれゴエモン 〜もののけ道中飛び出せ鍋奉行!〜 . Famitsu (in Japanese). Retrieved 3 May 2013. 発売日: 1999年12月16日