Gangland (video game)

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Gangland
Gangland (cover art).jpg
Developer(s) MediaMobsters
Publisher(s) Whiptail Interactive
Platform(s) Microsoft Windows, Mac OS X, mobile phone
Release February 14, 2004
Genre(s) Real-time strategy, simulation, role-playing video game
Mode(s) Single player, multiplayer

Gangland is a video game created by Mediamobsters. It was released on 14 February 2004. It has the premise of mixing real-time strategy, role-playing video game and simulation game.

Story[edit]

The player takes the role of Mario Mangano, whose four brothers, Romano, Angelo, Sonny, and the eldest Chico, are caporegime of the Mangano crime family based in Palermo. When their father, the Don of the Borgata, dies, a power struggle hits the family and ends with Chico being nominated as the new boss. Romano, Angelo, and Sonny murder Chico after his promotion and flip away from Italy to the new world, escaping the police manhunt meant to capture them. Two years later, Mario's uncle Vincenzo Mangano calls Mario's grandfather and says that the three brothers are in his city, Paradise City. The single-player campaign begins when Mario is sent to Paradise City by his grandfather to work under Vincenzo until he is powerful enough to hunt down and kill the three murderous brothers.

Reception[edit]

A common criticism of Gangland was its repetitive gameplay. The game also suffered from a poorly implemented checkpoint saving system, as well as game mechanics that would discourage the use of certain units because of future penalties. Some of the actions a player could perform could be considered game breaking actions (such as the permanent destruction of vital resources) that could ruin multiplayer games.

Sequel[edit]

On Oct 1st[when?] publisher CDV announced that Escape From Paradise City is gone gold and would be available on Oct 24. Escape from Paradise is developed by Sirius Games.[1]

References[edit]

  1. ^ Escape from Paradise City goes gold

External links[edit]