Gloom (video game)

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Gloom
Gloom front.jpg
Cover art
Developer(s) Black Magic Software
Publisher(s) Guildhall
Composer(s) Kev Stanard
Engine Custom
Platform(s) Amiga, Amiga CD32
Release 1995
Genre(s) First person shooter
Mode(s) Single-player

Gloom is a 1995 computer game for the Amiga computer. Gloom was the first commercially released Amiga clone of first person shooter Doom.

History[edit]

Gloom' was developed as Amiga Doom clone by Mark Sibly (programmer) Kurt & Hans Butler (graphics), Laki Schuster (additional artwork) and Kev Stanard (music). A later version of the game, Gloom Deluxe, featured higher resolution graphic modes.

Gloom was followed by Gloom 3.

In January 2017 the assembly and BlitzBasic 2 source code of Gloom was released as public domain software under unlicense on GitHub.[1] The assets were released "for historical and archiving purposes.".[2]

Reception[edit]

The game was ranked the 18th best game of all time by Amiga Power.[3]

References[edit]

  1. ^ GloomAmiga on GitHub - Source code of Gloom released in May 2017
  2. ^ LICENSE "the license does not cover any other asset within the repository, which is only present for historical and archiving purposes."
  3. ^ "The Ultimate Amiga Power All-Time Top 100". Amiga Power. No. 64. Future Publishing. August 1996. p. 25. 

External links[edit]