Golden Nugget 64

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Golden Nugget 64
Golden Nugget 64
North American Nintendo 64 cover art
Developer(s) Westwood Studios
Publisher(s) Electronic Arts
Series Golden Nugget
Platform(s) Nintendo 64
Release
  • NA: December 1, 1998
Genre(s) Casino
Mode(s) Single-player, multiplayer

Golden Nugget 64 is a multiplayer virtual casino video game for the Nintendo 64. It was developed by Westwood Studios, published by Electronic Arts, and was released on December 1, 1998 in North America. Golden Nugget 64 is unique because it is the only gambling/casino game released in North America for the Nintendo 64. The game starts off by having the player create an account with $1000 which is saved on the controller pack. Players have the choice from one of ten different popular casino games. Each game has its own set of rules and a guide to learn how to play.

Gameplay[edit]

The Golden Nugget Las Vegas hotel and casino is the setting for the following games:

  • Blackjack: The goal of blackjack is to get the total point value of cards to 21 without going over.
  • Craps: The objective of craps is to bet on the outcome of dice rolls.
  • Five-card draw: Like most poker games, the point of five card draw is to have the best hand after the final betting round.
  • Roulette: The goal of roulette is to correctly guess which slot the ball will stop on when the wheel stops spinning.
  • Seven-card stud: The goal is to have the best hand over other opponents.
  • Video poker: The goal of video poker is to make the best possible hand. Unlike other poker games, there are no opponents. The player wins a certain multiplier of the bet based on their hand. Only Jacks or Better video poker are included in this cartridge.
  • Texas hold 'em: Objective is to have a better hand than the opponents.
  • Big Six wheel: Similar to roulette, this game has players trying to successfully predict what symbol the wheel will stop on.
  • Mini-Baccarat: The goal of mini-baccarat is to guess which hand is closer to 9 without going over.
  • Slot machines: In order to win in slots, players must match a winning combination of symbols. These symbols vary from slot machine to slot machine. There are six different slot machines in this game (Card Bonanza, Catch of the Day!, Motherlode, Sports Fanatic!, Wheels of Fire!, Miner 49er!).

Audio[edit]

The audio in this game is a mixture of "people in the background of the casino, dice rolling, cards flipping, chips stacking, tokens entering slots, the dealer talking to [the player] and a variety of other things".[1] The background music is a laid back piano score while the sound effects all ring true. The male dealer is voiced by Chris Rausch and the female dealer by Donna Rawlins. They have very few standard dealer lines.

Other releases[edit]

Prior to Golden Nugget 64, which is a port of the original Golden Nugget”for the PC, developed by Abalone for Virgin Interactive and was released in 1996[2][3] and for the PlayStation in 1997. The game has two modes: Casino and Tournament. Casino mode allows the player to freely partake in any casino game, while Tournament mode requires players to use their poker tournament skills to solve a mystery starring Adam West as a fictional crime fighter.[4] Like the N64 game, players get $1,000 to play with, along with 9 "markers", with which they can cash in for another $1,000 should they run out of money. If all "markers" are depleted, they must re-register at the Registration Desk.

Reception[edit]

IGN gave Golden Nugget 64 a 7.8 out of 10 overall praising the gameplay and the graphics despite little criticism about the sound stating "the theme music is nasty".[5]

Sequel[edit]

In 2004, a sequel, Golden Nugget Casino was released for the Game Boy Advance[6] . Golden Nugget Casino DS was released in 2006 for the Nintendo DS.[7]

References[edit]

External links[edit]