Gran Turismo (PSP)

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Gran Turismo
Gran turismo PSP.jpg
North American cover art featuring the Chevrolet Corvette ZR1
Developer(s) Polyphony Digital
Publisher(s) Sony Computer Entertainment
Designer(s) Kazunori Yamauchi
Series Gran Turismo
Platform(s) PlayStation Portable
Release date(s) October 1, 2009[1][2]
Genre(s) Sim racing
Mode(s) Single-player, Multiplayer

Gran Turismo (グランツーリスモ Guran Tsūrisumo?, also previously known as Gran Turismo 4 Mobile, Gran Turismo Mobile, Gran Turismo 5 Portable and Gran Turismo Portable) is a 2009 PlayStation Portable (PSP) game developed by Polyphony Digital. The game was announced at the E3 Sony press conference on May 11, 2004, the same conference where Sony announced the original PSP. Following five years of delays and speculation, it made a reappearance at E3 on June 2, 2009 in a playable form. It was released on October 1, 2009 as one of the launch titles for the new PSP Go. As of March, 2013, Gran Turismo has sold 4.22 million units, making it one of the best-selling PSP games. On June 1, 2010, the game was re-released as part of Sony's Greatest Hits budget line of video games.


Toyota Supras from the JGTC racing league compete on High Speed Ring.

The game is centered on an open-ended design. The single player menu presents players with three variables: mode (Time Trial, Single Race, and Drift Trial), car, and track selection. Rewards such as credits and cars earned based on the difficulty, performance and number of laps they have chosen. Players can select from one to 99 laps. Gran Turismo is centered on completing driving missions in order to advance in the game, unlike Gran Turismo 4's open-ended map. The game uses a new trading system to allow players to acquire cars.[3]

There are 45 tracks (including layout variations) plus the added bonus of reverse on most tracks, which takes the track number to 72. For the first time in the series, the game features the use of custom soundtracks that enables players to play their own songs while racing, but this option must first be unlocked by completing section B or C of the Driving Challenges. The music tracks can be used for offline or online races.[4] There are some hidden tracks which are removed prior to release (notably Smokey Mountain and Tahiti Circuit from Gran Turismo 3: A-Spec - both which initially debuted in Gran Turismo 2 with some differences). These tracks are only accessible on systems with modified firmware and running Gameshark-like programs, and some issues have been reported with them. During an interview at E3, it was revealed that tracks featured in the game (such as Valencia Ricardo Tormo) are directly sourced from Gran Turismo 4 and Tourist Trophy, while the game's physics engine is based on Gran Turismo 5 Prologue.[5]

Gran Turismo features 833 vehicles, each modeled accurately and statistics derived from their real life counterparts. The exotic car manufacturer Ferrari is featured, and for the first time in the main Gran Turismo series, Lamborghini, Bugatti and various other cars were introduced and fully licensed.[6] There is no damage model in the game.[7] Players begin with a low-powered car, but can upgrade to better cars as they progress through the game. The dealerships available change after every other race, so players won't always be able to buy what they are looking for.[8]

Four cars are featured in a race at any one time, the player car and three opponents.[9] This is down from the total of six cars in previous games in the series. Multiplayer is available for up to four players via local wireless play across a handful of modes, with various options that allow players of all skill types to play together. There is no online play, although it supports Ad hoc Party for PlayStation Portable, nor are there any online leaderboards for time trial times or the ability to share ghost laps with other players. Gran Turismo also allows online play through the free downloadable PlayStation 3 (PS3) application Adhoc Party for PlayStation Portable.[10] It was initially announced that Downloadable content (DLC) would not be released for Gran Turismo,[7] although five cars, the 2003 Mercedes-Benz SLR McLaren, 2009 Nissan GT-R SpecV, 2008 Citroen GT, 1974 Lamborghini Countach LP400 and the 2002 Ferrari Enzo, were made available for download via the PlayStation Store.[11]


Bugatti Veyron 16.4 – Frontansicht (2), 5. April 2012, Düsseldorf.jpg
Kimi Raikkonen Malaysia 2007.jpg
The Bugatti Veyron and Ferrari F2007 are two new vehicles to the game series.

Fitting a full-scale Gran Turismo on the PSP platform was a challenge for Polyphony Digital. Series director Kazunori Yamauchi stated that the main problem was trying to fit the game in such a small memory space. Regardless, Gran Turismo runs at 60 frames per second and takes up only 1GB of storage.[12]

Originally titled Gran Turismo 4 Mobile,[13][14] the game was initially to have a release date sometime in April 2005 — [15] however, it was notably absent from the 2004 Tokyo Game Show[16] and then from E3 2005, a year after it was first announced.[17] At the end of 2005, Sony Computer Entertainment announced that the game would be pushed back to sometime in 2006.[18] Despite no news for most of 2006, Kazunori Yamauchi assured audiences that Gran Turismo for the PSP was still in development and on its way.[19] Development was slowed to focus priorities on Gran Turismo 4 on the PlayStation 2 and Gran Turismo 5 on the PlayStation 3. Polyphony president Kazunori Yamauchi wanted the game to be a "fully specced" title, not merely "a subset to the series". Yamauchi also cited difficulty in designing the game for the PSP Go. As the Go does not feature any analog controls, the developers had to make adjustments to ensure the experience felt the same as with a standard PSP.[20] Polyphony Digital's busy schedule with releases of Gran Turismo 4, Tourist Trophy, Gran Turismo HD, and Gran Turismo 5 Prologue also slowed Gran Turismo's development. The company also refused to outsource the game to another developer describing that move as, "unthinkable."[20] Several other titles were considered, including Gran Turismo 4 Mobile,[17] Gran Turismo 5 Portable, and Gran Turismo Portable. The title Gran Turismo Spyder was also considered, but was dropped as the developers felt that both it and the Gran Turismo 4 Mobile title did not represent a "fully-specced Gran Turismo."[21]

In April 2008, Yamauchi stated that developing Gran Turismo 5 on the PlayStation 3 "took much more time and effort and this was because loads of new stylish cars have started to come out so it took longer to develop than we had first imagined," and that it was unlikely the PSP version would be released by the end of 2008.[22] A version of Gran Turismo for the PSP was shown during Sony's E3 2009 keynote on June 2, 2009. Called simply Gran Turismo, its October 1, 2009 release date coincides with the launch of the PSP Go, which was announced at the same conference.[23]

Marketing and release[edit]

As part of its promotion of the game, Sony had a crane built at GamesCom in Cologne, Germany that would hang the journalists 15 meters above the ground to try out the game.[24] Sony Canada has also been known to advertise the game on various billboards in the Toronto, Ontario region.[citation needed] Sony also ran a TV commerical campaign,[25] with one advertisment shot at Mazda Raceway Laguna Seca. It featured a real Chevrolet Corvette ZR1 competing against a person playing Gran Turismo in the passenger seat.[26] The real Corvette was driven by Rhys Millen while Tanner Foust drove the same car in the game.[27]

Gran Turismo is available as both a Universal Media Disc (UMD) at retail and as a digital download from the PlayStation Store.[12] Users are able to install part of Gran Turismo on their memory stick. The install takes about 1GB of space. The UMD still needs to be in the PSP's UMD drive to run the game. The loading times of the game are drastically reduced after installing.


Aggregate scores
Aggregator Score
GameRankings 74.63[28]
Metacritic 74/100[29]
Review scores
Publication Score B[30]
Eurogamer 7/10[31]
Game Informer 7/10[32]
GamePro 3/5 stars[33]
Game Revolution C+[29]
GameSpot 7.5/10[34]
GameSpy 4/5 stars[9]
GameTrailers 7.7/10[35]
IGN 6.8/10[36] 9/10[37]

Gran Turismo received average reviews from critics. On Metacritic, the game has an overall rating of 74 out of 100, based on 73 reviews.[29] On GameRankings, it has a score of 74.63% based on 56 reviews.[28] It was praised for still featuring the same realistically handling cars for the console games as well as having a large number of cars but it was criticized for not having a traditional career mode nor the ability to upgrade cars.

The game was a commercial success. In its first year it had sold 2.22 million copies worldwide.[38] On June 1, 2010, the game was re-released as part of Sony's Greatest Hits budget line of video games.[39] As of March, 2013, Gran Turismo has sold 4.22 million units worldwide, making it one of the best-selling PSP games.[40]


  1. ^ "PSP version of Gran Turismo Announced". Sony Computer Entertainment. June 3, 2009. Archived from the original on June 5, 2009. Retrieved June 9, 2009. 
  2. ^ "ja:PSP「プレイステーシ�ン・ポータブル」専用リアルドライビングシミュレーター『グランツーリスモ』(PSP版)の発売日変更およびPSP本体同梱「グランツーリスモ RACING PACK」発売のご案内". Sony Computer Entertainment. Retrieved August 19, 2009. 
  3. ^ Roper, Chris (June 2, 2009). "Gran Turismo PSP Preview". IGN. Retrieved June 3, 2009. 
  4. ^ Ledbetter, Richard (September 14, 2009). "Gran Turismo PSP shines in 60FPS video". Eurogamer. Retrieved August 27, 2015. 
  5. ^ Lemme, Bengt (June 12, 2009). "GRTV: Gran Turismo interview". GameReactor. Retrieved July 27, 2009. 
  6. ^ Yoshimoto, Stephanie (August 4, 2009). "Gran Turismo PSP Pre-Order Bonus Items Revealed". PlayStation Blog. Retrieved August 4, 2009. 
  7. ^ a b Morell, Chris (July 14, 2009). "Gran Turismo PSP - Your Questions Answered". PlayStation Blog. Retrieved July 27, 2009. 
  8. ^ Gran Turismo (PSP); October 1, 2009; actual game play
  9. ^ a b Goble, Gord (November 5, 2009). "The Consensus: Gran Turismo PSP Review". GameSpy. Retrieved March 12, 2014. 
  10. ^ McWhertor, Michael (June 9, 2009). "Gran Turismo Creator Explains PSP Delays, Talks Controls & Online Play". Kotaku. Retrieved July 27, 2009. 
  11. ^ Orry, Tom (January 29, 2010). "Free GT PSP car pack on PlayStation Store". Retrieved August 27, 2015. 
  12. ^ a b Riches, Erin (June 2, 2009). "Interview: Inside Line Talks to Kazunori Yamauchi, Father of Gran Turismo". Retrieved June 3, 2009. 
  13. ^ Hatfield, Daemon (January 1, 2008). "Gran Turismo 4 Mobile Cancelled?". IGN. Retrieved June 9, 2009. 
  14. ^ Kohler, Chris (December 21, 2006). "Gran Turismo 4 Mobile: A History of Nothing". Wired. Retrieved June 9, 2009. 
  15. ^ Rodriguez, Tyrone (September 9, 2004). "GT4 and GT4 Mobile Release Dates Revealed!". IGN. Retrieved February 27, 2008. 
  16. ^ Nix (September 10, 2004). "Sony Updates PS2, PSP Slate for TGS". IGN. Retrieved February 27, 2008. 
  17. ^ a b Nix & IGN reader Kevin (May 18, 2005). "E3 2005: Wherefore Art Thou, GT4?". IGN. Retrieved February 27, 2008. 
  18. ^ Gantayat, Anoop (October 24, 2005). "Gran Turismo Delayed to 2006". IGN. Retrieved February 27, 2008. 
  19. ^ Gantayat, Anoop (September 27, 2006). "Yamauchi on Gran Turismo PSP". IGN. Retrieved February 27, 2008. 
  20. ^ a b McWhertor, Micheal (July 9, 2009). "Gran Turismo Creator Explains PSP Delays, Talks Controls & Online Play". Kotaku. Retrieved August 27, 2015. 
  21. ^ McWhertor, Micheal (June 8, 2009). "Gran Turismo For PSP Was Almost "Gran Turismo Spyder"". Kotaku. Retrieved August 27, 2015. 
  22. ^ Purchese, Rob (April 4, 2008). "Yamauchi: GT PSP unlikely this year". Eurogamer. Retrieved April 5, 2008. 
  23. ^ Pereira, Chris (June 2, 2009). "Gran Turismo Mobile Coming to PSP October 1". 1UP. Retrieved June 2, 2009. 
  24. ^ "Gran Turismo in the Sky" (in German). August 25, 2009. Archived from the original on August 29, 2009. Retrieved August 26, 2009.  (German)
  25. ^ Yoshimoto, Stephanie (September 17, 2009). "Countdown to Race Day: Gran Turismo (PSP) TV Teaser". Sony Computer Entertainment. Retrieved August 27, 2015. 
  26. ^ Lieberman, Jonny (September 29, 2009). "VIDEO: Gran Turismo PSP ad at Laguna Seca is art imitating life imitating art. Or something.". Retrieved August 27, 2009. 
  27. ^ "Gran Turismo PSP US TV Commercial: Behind the Scenes". Sony Computer Entertainment via YouTube. Retrieved August 27, 2015. 
  28. ^ a b "Gran Turismo for PSP". GameRankings. Retrieved 2014-03-12. 
  29. ^ a b c "Gran Turismo Critic Reviews for PSP". Metacritic. Retrieved 2014-03-12. 
  30. ^ Grimm, Michael (2009-10-02). "Gran Turismo PSP Review". Retrieved 2015-03-08. 
  31. ^ Bramwell, Tom (2009-09-15). "Gran Turismo (PSP)". Eurogamer. Retrieved 2014-03-12. 
  32. ^ Kato, Matthew (2009-10-06). "Gran Turismo (PSP)". Game Informer. Retrieved 2014-03-12. 
  33. ^ Dyer, Mitchell (2009-09-29). "Review: Gran Turismo". GamePro. Archived from the original on 2009-10-01. Retrieved 2014-03-12. 
  34. ^ Calvert, Justin (2009-09-29). "Gran Turismo Review (PSP)". GameSpot. Retrieved 2014-03-12. 
  35. ^ "Gran Turismo PSP Review". GameTrailers. October 22, 2009. Retrieved 2014-03-12. 
  36. ^ Roper, Chris (2009-09-15). "Gran Turismo Review (PSP)". IGN. Retrieved 2014-03-12. 
  37. ^ Orry, Tom (2009-09-15). "Gran Turismo PSP Review". Retrieved 2014-03-12. 
  38. ^ Purchese, Robert (October 12, 2010). "Which Gran Turismo game sold most?". Eurogamer. Retrieved August 27, 2015. 
  39. ^ "Gran Turismo® goes Greatest Hits on PSP". Sony Computer Entertainment. June 8, 2010. 
  40. ^ "Gran Turismo PSP Sales". Polyphony Digital. September 1, 2012. Retrieved November 22, 2012. 

External links[edit]