Grifter (comics)

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Grifter comics 1.jpg
Promotional art for Grifter #1 (September, 2011).
Art by Cafu and Bit.
Publication information
Publisher WildStorm (May 1995 - August 1997)
DC (September 2011 - Present)
First appearance WildC.A.T.S. #1 (August 1992)
Created by Jim Lee
Brandon Choi
In-story information
Alter ego Cole Cash
Team affiliations WildC.A.T.S.
Team 7
International Operations
Notable aliases Deadeye
  • Expertly adept at hand-to-hand combat
  • Excellent marksman with both firearms and thrown weapons
  • Possesses powerful psi powers (usually dormant)
  • Accelerated healing factor
  • Longevity

Grifter (Cole Cash) is a fictional comic book superhero who has appeared in books published by Wildstorm Productions and DC Comics. Created by artist Jim Lee and writer Brandon Choi, he first appeared in WildC.A.T.s #1 (August 1992), as a member of that titular superhero team, during the period when Wildstorm and its properties were owned by Jim Lee. In that incarnation, Grifter is a former government operative and member of the military unit Team 7 and the espionage agency International Operations.

In 1999, Lee sold Wildstorm to DC Comics, and ownership of all Wildstorm characters, including Grifter, transferred to DC Comics. His backstory and continuity remained the same, however, until DC's 2011 relaunch of their entire comics line, The New 52, which rebooted the continuity for most of its characters. Since then, the character has starred in his own DC series, and has also made appearances in numerous other DC titles, such as Voodoo, Legion Lost, Team 7, Animal Man and Deathstroke.

The character has been voiced by Colin O'Meara in Wild C.A.T.s, and Danny Jacobs in Justice League: The Flashpoint Paradox.

Publication history[edit]

The character debuted in WildC.A.T.S. #1 (August 1992). He was later a major character in the original Team 7 miniseries. In 1997, co-creator Brandon Choi picked this mini-series as his favorite Grifter story, explaining, "I really enjoyed [writer] Chuck Dixon's portrayal of the team members, especially Cole. He really wove Cole's background into the whole Team 7 story in a very believable fashion."[1]

In June 2011, DC Comics announced that Grifter would be incorporated into the DC Universe in a new ongoing series written by Nathan Edmondson and drawn by CAFU as part of its September 2011 relaunch of its comics properties.[2] Beginning with Grifter #9 in May 2012, series writer Nathan Edmondson was replaced with Rob Liefeld.[3] The title concluded in issue #16.[4]

Fictional character biography[edit]

Team 7[edit]

A former member of the US Army's Special Forces, Cole Cash's natural talent for combat landed him in black ops, taking the dirtiest jobs as part of a squad known as Team 7 (which also included John "Topkick" Lynch, Marc "Backlash" Slayton, Jackson "Arclight" Dane, Philip "Bulleteer" Chang, Stephen "Wraparound" Callahan, Alex "Slaphammer" Fairchild and Michael "Deathblow" Cray). Cash's codename during these operations was Deadeye. The group was deliberately exposed to an experimental chemical called the Gen Factor, which activated a variety of psi powers in them, but which also detrimentally affected their mental health and sense of morality. After the experiment the survivors were classified as Gen 12. Some of their teammates went mad or committed suicide. One had to be put down by his friends. Andrew Johnson, one of the members, goes mad on one of their missions and glories in his ability to make people commit suicide. Disgusted, Cole kills Johnson.[5] Cole suspects that in fact their own superiors, International Operations (I.O.), were behind the experiment, while their superiors claimed that it was an unknown chemical weapon. Cole grew more and more disgruntled with I.O.'s manipulations and secrecy and rebelled against team-leader John Lynch. Cash took charge and united the team's mental powers against a nuclear weapon that I.O. team-leader Miles Craven fired at Team 7 as a test. Team 7 went into hiding, but was eventually forced to return to I.O.

When the powers of many of Team 7's members started to wane, Craven became interested in their children, the Gen¹³, who should have inherited their fathers' powers. Most of the team goes into hiding again after learning this, while Cray and Slayton stay behind with I.O. The team finally falls apart and Cole ends up working as an assassin for International Operations (I.O.), but he soon became disenchanted with them too. He went freelance, and it was during this period of his life he encountered the ancient Kherubim warrior Zealot. They fell in love, and she took the unprecedented measure of teaching him, a male, the ways of the Coda, the warrior order she had once belonged to. Her Coda-teachings stabilized Cole's sanity and locked away what remained of his psionic powers.[6][volume & issue needed][7][volume & issue needed]

Wild C.A.T.s[edit]

Some time later Cole and Zealot broke up; for Zealot it was just another relationship, but Cole had become devoted to her, being eternally grateful to her for restoring his sanity. However they remained on good terms, and both were recruited to become part of Lord Emp's Daemonite hunting team, the WildC.A.T.s. Grifter later quit the team when they had to ally with Hightower, a Daemonite who had killed Grifter's friend Lonely. He rejoined when the team came back from Khera, even being the team's leader for some time. During this time Max Cash, his younger brother, was killed, came back as a zombie and was killed again by Grifter himself. He left the team again after Zealot's apparent death. At this point most of his teammates left as well and the WildC.A.T.s were disbanded.[8][volume & issue needed]

Edwin Dolby[edit]

During a mission for Jack Marlowe - Spartan, Cole's legs were shattered by a FBI double-agent's daughter. Therefore, he could no longer operate as Marlowe's field agent. He trained accountant Edwin Dolby (Grifter) to take his place. Dolby turned out to be unsuitable for the violent life that Grifter planned for him and resigned from Halo. After Marlowe apologized to him, he rejoined, but strictly as an accountant. Grifter remodeled the robotic body of former teammate Ladytron as a remote-controlled body for himself.[9][volume & issue needed]


Several months later, Grifter's legs were healed, a side effect of the dormant Gen-factor according to I.O. scientists. John Lynch, who had woken from his coma, restored Cole's memory. Cole was sent to take down Tao and working together with double-agent Holden Carver, Tao's organization was completely dismantled and Tao was imprisoned.[10][volume & issue needed]

He later joined a makeshift team of former Wildcats to confront the assassin Nemesis.[11][volume & issue needed][volume & issue needed]


In the series Captain Atom: Armageddon, Jack Marlowe has died and Cole has taken control of Halo Corporation and all its assets. Much of the series focuses on Cole's hatred of Majestic for his involvement in the death of Marlowe and Cole trying to become a mentor to the new version of his friend, 'The Void'. Much like most of humanity, Cole despises the tyrannical role the Authority has taken over in world affairs. As such, he assists Captain Atom when the latter battles Authority members Apollo and Midnighter. Cole is murdered by Apollo, with a laser blast to the back of the head. Minutes later, the entire universe is rebooted by Void, in the "WorldStorm" storyline. Cole is shown alive, asking his Wildcats teammates if they notice anything odd.[12]

WildCats vol. 4[edit]

The fourth WildCats series has shown Cole to be a man who has attempted to change himself, but keeps getting sucked back into the hero lifestyle. He appears to be an employee of Hadrian as a core member of the new WildCats team that he is assembling.[volume & issue needed]

Grifter & Midnighter[edit]

In March 2007 a mini-series, Grifter & Midnighter was launched, charting the team up between Grifter and Midnighter, written by Chuck Dixon, with art by Ryan Benjamin.


In the alternate timeline of the 2011 "Flashpoint" storyline, Grifter is the leader of the United Kingdom's resistance movement against the Amazons.[13] In a flashback, Grifter assembles Team 7 to battle against Muslim extremists in the Middle East, until they were killed. Grifter was saved by Penny Black (Britannia) and escapes from the Middle East. While Grifter was recovering, the United Kingdom is invaded by the Amazons. Grifter assembles the Resistance to fight against the Amazons. In the present, Lois Lane is rescued by the Resistance from a camp just before she is converted into an Amazon. It is revealed that the Resistance were helping to find Penny's armor prototype at Westminster, as it could turn the war around. While the Resistance are headed towards Westminster, Resistance member Miss Hyde betrays them and contacts the Female Furies. She then tries to make the Resistance surrender by holding a knife to the throat of Lois.[14] However, Miss Hyde regains control of the body and fights the Amazons, allowing the Resistance to gain the upper hand. After they escape the Westminster Palace, Grifter gathers with Britannia, who has then recovered her armor and found a group of released prisoners. The two then lead the Resistance in an all-out battle against the Amazons.[15] Grifter and the Resistance arrive to attack in the Atlantean/Amazon war, and Grifter heralds their arrival by shooting an Atlantean twice in the head. Grifter is killed in battle by Enchantress who is then killed by Superman.[16]

The New 52[edit]

With The New 52, the 2011 relaunch of all of DC Comics' series that immediately followed "Flashpoint", Grifter is established to be a former U.S. Army Special Ops soldier who deserted and became a con-artist.[17] During one of his latest cons, Cole Cash is assaulted and abducted by Daemonites, aliens who can "possess" human bodies. Cash is held for 17 days, while a Daemonite attempts to take possession of his body. For unknown reasons Cole wakens prematurely, aborting the transfer and leaving him with the ability to overhear the telepathic communication of Daemonites. He subsequently hijacks a plane and kills several Daemonites disguised as humans resulting in him being wanted for crimes and terrorism. Cash is now wanted by several intelligence agencies and his brother Max, also a military special operative, is tasked with apprehending him. Furthermore, the Daemonites also wish to retrieve Cash in order to maintain their secrecy. On the run from his many pursuers, Cash dons a costume from a costume shop in order to conceal his identity.[18]

The Wild Storm[edit]

Powers and abilities[edit]


As a result of exposure to the Gen-factor, Grifter possessed strong powers of telekinesis and telepathy. These abilities came at a cost however as extraneous use of his Gen-Active attributes lead to a debilitating effect on his mind and body dubbed The Rush; which were terrible side effects akin to a power-trip addiction threatening to wreak havoc on his and the rest of Team 7's psyches driving the users to madness when utilized unabated. Chief among the flaws were loss of psionic's control which causes him to lash out in raw psychic force while reining them in at during that time would cause blood vessels to rupture weakening him further still. The power began to burn out over the years and by the time of the Dead Reckoning mission, his telepathic assault was only enough to give an enemy agent a bloody nose.[volume & issue needed]

His Coda training sealed his powers away which he can undo by force of will releasing them again, but he can also use them under other circumstances (usually the presence of another Team 7 member so that they can combine their powers).[volume & issue needed]

A side effect of his Gen-factor exposure seems to be accelerated regeneration. This healing factor also appears to have slowed his aging. He was the youngest member of Team 7, and though over 20 years have passed since his exposure to the substance, he still has the appearance and vitality of a man in his mid-to-late 20s. But its nature is fickle at best and rarely ever very effective, one moment healing a broken neck in seconds to taking months for shattered legs to mend properly albeit without any scarring.[volume & issue needed] After the Worldstorm event which when Captain Atom's introduction into the WSU ended in the rewriting of the universe, Cole regained and had full control of his psionic attributes without the need of suppression or the presence of another Team 7 member.[volume & issue needed]

Apart from these superhuman powers, Cole is a talented marksman with both firearms and thrown weapons. He has single-handedly taken down large groups of armed opponents. He's also an expert hand-to-hand combatant, having been trained by Zealot in the Coda killing arts, one of the few men to have learned them.[volume & issue needed]

The New 52[edit]

As part of DC Comics' 2011 reboot of its continuity, The New 52, Grifter is established to have been a trained soldier and ace marksmen long before he received his augmentations by the Daemonites. On top of his military training he was an experienced con artist who is quite skilled in theft, infiltration and misdirection in his own right. Shooting wise he's skilled enough to time his shots in order to block the firing chamber of an adversaries gun quite handily. After being experimented on by his Daemonite captors in order to be host of the collective leader, Cash had been biogenically altered to unknown degrees; he became able to hear the thought process as well as detect the presence of hosting Daemonites within his immediate vicinity. Even being able to see them as who and what they truly are as opposed to what they're pretending to be, he has even shown telepathic prowess beyond just sensing and seeing hosting alien beings able to read the thoughts of others besides just the minds of Daemonites.[volume & issue needed]

He's fast enough and dexterous enough to snatch a speeding arrow out of the air and later is revealed to be telekinetic as well, using his powers to bring down an avalanche on his enemy as well as levitate and operate a host of heavy ordinance with his mind, turning his psychic powers inward he can enhance his physical abilities when/if need be. Able to deck the larger and stronger Daemonites with a mere-backhand, knock down and engage Midnighter in a fist fight whom he could barely even tickle before and much more. About 40 years in the future Cole seems to remain a man in his physical prime, meaning whatever experimentation done on him by his captors evidently extended his lifespan by decades at a time. In that expanse he's also gained a form of reality vision, his telepathy had expanded to the point where he could not only see and hear the thoughts of Daemonites or other possessing entities but could also detect beings from other realities as well.[volume & issue needed]

In other media[edit]


Sales for The New 52 version of Grifter struggled. Despite a strong launch that found the series debut selling 37,100 issues,[20] sales quickly plummeted, selling 14,903 in March 2012.[21] Issue #8, which was Edmondson's last as writer, sold 14,117 issues.[22]

Critical reception for the series was mixed. The A.V. Club's Keith Phipps and Oliver Sava disagreed on the debut issue, with Phipps saying: "It reads like a book that could turn into something, but as a jumping-on point, this didn’t really work for me," while Sava called it "a solid action thriller with a sci-fi twist."[23] MTV Geek largely panned the opening issue, giving it a score of 10/52 and saying "Grifter feels like a series of sort of clever action beats that never got put together as a proper story".[24]


  1. ^ Brady, Matthew (August 1997). "Character Profile: Grifter". Wizard (72). pp. 124–5. 
  2. ^ "September's THE EDGE Solicits". The Source. DC Comics. June 13, 2011. 
  3. ^ Renaud, Jeffrey (January 19, 2012). "Rob Liefeld Takes 'Deathstroke,' 'Grifter' & 'Hawkman' to the Extreme". Comic Book Resources.
  4. ^ Allen, Todd (October 15, 2012). "Liefeld Was Right: DC Cancels Blue Beetle, Legion Lost, Grifter, Frankenstein". Comics Beat.
  5. ^ Team 7 #1-4. Wildstorm Productions.
  6. ^ Team 7: Objective Hell #1-3. Wildstorm Productions.
  7. ^ Team 7: Dead Reckoning #1-4. Wildstorm Productions.
  8. ^ WildC.A.T.s volume 1 and Grifter. Wildstorm Productions.
  9. ^ Wildcats 3.0. Wildstorm Productions.
  10. ^ Sleeper Volume 2. Wildstorm Productions.
  11. ^ Wildcats: Nemesis. Wildstorm Productions.
  12. ^ "Captain Atom: Armageddon" #1-8 (2005-2006)
  13. ^ Johns, Geoff (w), Kubert, Andy (p), Hope-Archer, Sandra (i). "Flashpoint, Chapter Three of Five". Flashpoint #3 (September 2011). DC Comics.
  14. ^ Flashpoint: Lois Lane and the Resistance #2 (July 2011). DC Comics.
  15. ^ Flashpoint: Lois Lane and the Resistance #3 (August 2011). DC Comics.
  16. ^ Johns, Geoff (w), Kubert, Andy (p), Hope-Archer, Sandra; Delperdang, Jesse (i). "Flashpoint, Chapter Five of Five". Flashpoint #5 (October 2011). DC Comics.
  17. ^ Grifter #2 (October 2011). DC Comics.
  18. ^ Grifter #1 (September 2011). DC Comics.
  19. ^
  20. ^ "Top 300 Comics Actual--September 2011". ICV2. October 10, 2011.
  21. ^ "March 2012 Comic Book Sales Figures". Comichron. Retrieved May 20, 2014.
  22. ^ "Top 300 Comics Actual--April 2012". ICv2. May 7, 2012.
  23. ^ Phipps, Keith; Sava, Oliver (September 16, 2011). "The New DC 52, Week 3 (Green Lantern, Batwoman, Frankenstein, Agent Of S.H.A.D.E. and more)". The A.V. Club
  24. ^ "New 52: 'Legion Lost,' 'Grifter,' 'Superboy,' and 'Frankenstein: Agent of S.H.A.D.E.'" MTV. September 15, 2011

External links[edit]