Gubble

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Gubble
Gubble - PlayStation US cover art - Zenimax.jpg
Developer(s)

Actual Entertainment (Macintosh, Windows)

Mud Duck Productions (PlayStation)
Publisher(s)

Actual Entertainment (Macintosh, Windows, iOS)

Mud Duck Productions, Midas Interactive Entertainment (PlayStation)
Platform(s) PlayStation, Windows, Macintosh, iOS
Release Windows
  • EU: 1996
  • NA: 1996
Macintosh
  • NA: 1998
PlayStation
  • JP: September 17, 1998
  • EU: April 12, 2001
  • NA: June 2002
iOS
  • EU: December 20, 2010
  • NA: December 20, 2010
Genre(s) Puzzle video game

Gubble is a PlayStation, iOS and PC game. Most of the gameplay requires the player to solve a series of real-time puzzles in which he uses tools, such as a hammer or screwdriver, which the main character, Gubble (an alien), uses in a humorous way to remove the implements of these tools, such as nails and screws, from the playing area. Gubble HD is an enhanced version for PC and the iPad.

The opening storyline to Gubble (only found in the instruction booklet) is very vague and is only used to make the game seem slightly more rational. The majority of the game is spent on the fictional planet Renigar, and many of the puzzles repeat themes of a certain world (the game is split into multiple worlds).

Zymbots[edit]

Gubble is composed of 10 worlds; across these worlds are 104 sub-levels known as "Zymbots", which are usually maze-like in appearance. They are each filled with several enemies and tools. Other than their being like similar to a maze, their features are made to resemble certain features on other planets, such as lava, fields, deserts, snow fields ,etc. In the PC version, each zymbot is named the same as that of the world plus an additional letter added to the end. For example, the very first zymbot, which is in a world named "Rennigar", is called Rennigara, while the seventh is called Rennigarp.

Tools[edit]

Tools are made to resemble those of a carpenter. A hammer, drill, screwdriver, a wrench, saw, mallet, and a sledgehammer are just a few of the tools used to deconstruct a level. Tools can be found within a zymbot and are used to remove the several nails, screws, bolts, etc. that hold a level together.

External links[edit]