Gzemnid

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Gzemnid
Game background
Title(s) The Gas Giant
Home plane Concordant Domain of the Outlands
Power level Lesser
Alignment Chaotic Evil
Portfolio Gases and fogs, obscurement, deception
Superior the Great Mother
Design details

Gzemnid is a fictional deity in the Dungeons & Dragons fantasy role-playing game. It is a beholder deity.[1] Gzemnid is the beholder deity of gases, fogs, obscurement, and deception.

Publication history[edit]

Gzemnid was first detailed in the book Monster Mythology (1992), including details about his priesthood.[2] Its role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996).[3]

Description[edit]

Within the game, Gzemnid is an elusive creature, rumored to have excellent command over illusionary magic, especially spells dealing with obscurement or area distortion. It is also known as "the gas giant" on account of his aptitude towards spells of elemental air.

Gzemnid is less aggressive and more calculating than its mother and superior, the Great Mother, and therefore less prone to violent reactions.

Relationships[edit]

Gzemnid is a child of the Great Mother, and the only one of her offspring known to have reached deity status.

Realm[edit]

Gzemnid's Realm can be found on the plane of the Outlands.[1]

Dogma[edit]

Worshipers[edit]

Gzemnid is worshiped almost exclusively by beholders.

Clergy[edit]

Temples[edit]

Rituals[edit]

Holy days[edit]

Artifacts[edit]

Myths and legends[edit]

History[edit]

References[edit]

  1. ^ a b Gzemnid at planewalker.com. Retrieved November 23, 2008.
  2. ^ Sargent, Carl. Monster Mythology (TSR, 1992)
  3. ^ McComb, Colin. On Hallowed Ground (TSR, 1996)