Last version (v0.9) from ATI was released in 2006, but the project was forked in 2010  to fix issues and add features like OpenGL ES support. It is now used by Unity  and OGRE  to translate Cg/HLSL shaders into GLSL for mobile platforms.
HLSL2GLSL is not part of GPUOpen.
- "HLSL2GLSL v0.9 DirectX 9 HLSL to OpenGL Shading Language translator". OpenGL.org. Retrieved 2006-11-29.
- "HLSL2GLSL Fork". Retrieved 2011-05-18.
- "Compiling HLSL into GLSL in Unity 3". Retrieved 2011-01-05.
- "Ogre forums: Added Cg support to the ES 2.x render system". Retrieved 2011-01-05.
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