Hack and slash

From Wikipedia, the free encyclopedia
  (Redirected from Hack-and-slash)
Jump to: navigation, search
This article is about a video game genre. For 2014 video game, see Hack 'N' Slash. For the comic, see Hack/Slash. For the fictional characters in ReBoot, see List of ReBoot characters § Hack and Slash.
WPVG icon 2016.svg
Part of a series on:
Video games

Hack and slash or hack and slay, abbreviated H&S or HnS, refers to a type of gameplay that emphasizes combat. The term "hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, MMORPGs, and role-playing video games. In arcade/console-style action video games, the term has a different usage, specifically implying a focus on real-time combat with hand-to-hand weapons as opposed to guns or fists. The term is often written in hyphenated form and with the conjunction contracted, e.g. hack-and-slash, hack 'n' slay.

Role-playing games[edit]

The term "hack and slash" has its roots in "pen and paper" RPGs such as Dungeons & Dragons, denoting campaigns of violence with no other plot elements or significant goal. The term itself dates at least as far back as 1980, as shown in a Dragon magazine article by Jean Wells and Kim Mohan which includes the following statement: "There is great potential for more than hacking and slashing in D&D or AD&D; there is the possibility of intrigue, mystery and romance involving both sexes, to the benefit of all characters in a campaign."[1] The article goes on to report the experience of one D&D player who claimed that "when she plays in tournaments, she does run into the "hack and slash" type of player, but most of them are adolescent males. These types of players not only aggravate her, but [aggravate] other, more mature players as well."[1]

Role-playing video games[edit]

Hack and slash made the transition from the tabletop to role-playing video games, usually starting in D&D-like worlds.[2] This form of gameplay influenced a wide range of action role-playing games, including games such as Lineage,[3] Xanadu[4] and Diablo.[5]

Action video games[edit]

Distinct from hack and slash role-playing games, the term "hack and slash" also began being used to refer to weapon-based beat 'em up action games, such as the Golden Axe series.[6][7] Journalists covering the video game industry often use the term "hack and slash" to refer to a distinct genre of 3D third-person, weapon-based, melee action games, including titles such as Devil May Cry, Ninja Gaiden, God of War, Genji, No More Heroes, Bayonetta, Darksiders and Dante's Inferno.[8][9]

See also[edit]

References[edit]

  1. ^ a b Wells, Jean; Mohan, Kim (July 1980). "Women want equality - and why not?". Dragon #39. TSR Hobbies, Inc. V (1): 16. 
  2. ^ David Myers. "The attack of the backstories (and why they won't win)" (PDF). Archived from the original (PDF) on 2008-12-01. 
  3. ^ Huhh, Jun Sok; Park, Sang Woo. "Game Design, Trading Markets, and Playing Practices" (PDF). Archived from the original (pdf) on 2008-07-23. 
  4. ^ "Hack and Slash: What Makes a Good Action RPG?". 1UP.com. May 18, 2010. Archived from the original on June 29, 2011. Retrieved 2011-03-02. 
  5. ^ Cord Kruse (2008-09-05). "Diablo III: Timeline, Expanded RPG Elements, iTunes D3 Music". Retrieved 2008-10-07. 
  6. ^ Greg Kasavin (2006-11-30). "Golden Axe Review". GameSpot. Archived from the original on 2009-02-04. Retrieved 2008-10-07. 
  7. ^ Patrick Shaw (2008-05-16). "Golden Axe: Beast Rider". GamePro. Archived from the original on 2008-10-17. Retrieved 2008-10-07. 
  8. ^ Is Dante's Inferno Divine or a Comedy of Errors?, UGO Networks, February 9, 2010
  9. ^ Heavenly Sword Review, VideoGamer.com, 04/09/2007