Hackers & Painters

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Hackers & Painters
Hackers & Painters.jpg
Book cover
Author Paul Graham
Publisher O'Reilly Media
Publication date
2004
Pages 271
ISBN 0-596-00662-4
OCLC 55499541
005.1092
LC Class HD8039.D37
Website www.paulgraham.com/hackpaint.html

Hackers & Painters: Big Ideas from the Computer Age is a collection of essays from Paul Graham discussing hacking, programming languages, start-up companies, and many other technological issues.[1][2][3][4][5]

"Hackers & Painters" is also the title of one of those essays.

Table of contents[edit]

  1. Why Nerds Are Unpopular
  2. Hackers and Painters
  3. What You Can't Say
  4. Good Bad Attitude
  5. The Other Road Ahead
  6. How to Make Wealth
  7. Mind the Gap
  8. A Plan for Spam
  9. Taste for Makers
  10. Programming Languages Explained
  11. The Hundred-Year Language
  12. Beating the Averages
  13. Revenge of the Nerds
  14. The Dream Language
  15. Design and Research

Publication data[edit]

  • Graham, Paul (2009). Hackers & Painters: Big Ideas from the Computer Age. O'Reilly Media, Inc. ISBN 9780596006624. 

References[edit]

  1. ^ "Hackers & Painters - Paul Graham". paulgraham.com. Retrieved 15 March 2014. 
  2. ^ Linster, Greg. "Book Review: Hackers & Painters". coffeetheory.com. Retrieved 15 March 2014. 
  3. ^ Delio, Michelle. "Embracing the Art of Hacking". wired.com. Retrieved 15 March 2014. 
  4. ^ Bradley, Tony. "Book Review: Hackers and Painters". netsecurity.about.com. Retrieved 15 March 2014. 
  5. ^ "Hackers & Painters". summary.com. Retrieved 15 March 2014. 

External links[edit]