Halcyon Days (book)

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Halcyon Days: Interviews with Classic Computer and Video Game Programmers
SubjectSoftware Development
Publication date

Halcyon Days: Interviews with Classic Computer and Video Game Programmers is a digital book edited by James Hague and published in 1997.[1][2] The book was originally formatted using HTML and sold via mail-order, shipped on a floppy disk by Dadgum Games for USD$20.[3] In 2002 Halcyon Days was made freely available on the web.[1][4] The book continued to be sold by Dr. Dobb's Journal, on a CD-ROM also containing Susan Lammers's Programmers at Work,[5] until Dr. Dobb's shut down at the end of 2014.

The introduction to Halcyon Days is written by John Romero [6] who told Wired News the interviews were "like hearing messages from old gods."[7]

Halcyon Days has since become a common reference for writings on game history, including Racing the Beam (MIT Press, 2009),[8] and Retrogame Archeology (Springer, 2016).[9]


See also[edit]


  1. ^ a b The full HTML Halcyon Days book
  2. ^ Classic Gaming review
  3. ^ Accidental Innovation, Part 2
  4. ^ "Halcyon Days now online," Atari Age forums, 2002
  5. ^ Erickson, Jonathan (August 1, 1998). "Lessons Learned". Dr. Dobb's Journal.
  6. ^ "John Romero's .plan". Blue's News. February 1997.
  7. ^ Alderman, John. "Fan Captures History of Games' Early Creators". Wired News (archive.org). Archived from the original on October 24, 2012.
  8. ^ Bogost, Ian (March 31, 2009). Racing the Beam: The Atari Video Computer System. MIT Press. p. 160. ISBN 0-262-01257-X.
  9. ^ Aycock, John (2016). Retrogame Archeology: Exploring Old Computer Games. Springer. p. 14. ISBN 978-3319300023.

External links[edit]