Hard Nova

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Hard Nova
Hard Nova.jpg
Cover art by Nancy L. Fong
Developer(s) Malibu Interactive
Publisher(s) Electronic Arts
Producer(s) Christopher Erhardt
Roland Kippenhan III
Designer(s) Karl Buiter
Programmer(s) Karl Buiter
Scott Fisher
Artist(s) Mark Dickenson
Peggy Brennan
Cynthia Hamilton
Writer(s) Eric Lindstrom
Jeff Haas
Composer(s) Jon Medek
Platform(s) MS-DOS, Amiga, Atari ST
Release date(s) 1990 (1990)
Genre(s) Role-playing video game
Mode(s) Single-player

Hard Nova is a role-playing video game developed by Malibu Interactive and published by Electronic Arts in 1990 for DOS, Amiga and Atari ST. It is a follow-up to Sentinel Worlds I: Future Magic.

Gameplay[edit]

Hard Nova has a character creation element that allows players to choose their gender, and, unlike Sentinel Worlds I, lead a group of mercenaries.

Plot[edit]

Reception[edit]

The game was received 5 out of 5 stars in Dragon.[1] Scorpia of Computer Gaming World opined in 1991 that Hard Nova greatly improved on Sentinel Worlds, and concluded that it "is a pretty decent game, with some interesting touches and a good storyline. While not a long-term epic, it should keep you occupied for awhile."[2] Ken St. Andre wrote in the same issue of CGW that "it is a very good real-time shoot-'em-up game", but that the combat became boring and amoral and the game offered little exploration.[3] In 1993 Scorpia stated that Hard Nova was "definitely worth your attention if you like space games".[4]

References[edit]

  1. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1991). "The Role of Computers". Dragon (167): 47–54. 
  2. ^ Scorpia (April 1991). "Scorpion's View / Scorpia Casts Light on Hard Nova". Computer Gaming World. p. 29. Retrieved 17 November 2013. 
  3. ^ St. Andre, Ken (April 1991). "Hard Nova - Hard Look". Computer Gaming World. p. 58. Retrieved 17 November 2013. 
  4. ^ Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World. pp. 34–50. Retrieved 25 March 2016. 

External links[edit]