Harvest Moon: Save the Homeland

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Harvest Moon: Save the Homeland
North American box art
Developer(s)Victor Interactive Software
Director(s)Tomomi Yamatate
Setsuko Miyakoshi
Producer(s)Yasuhiro Wada
Designer(s)Miki Miyagi
Taichi Hyoudou
Artist(s)Igusa Matsuyama
Composer(s)Kimitaka Matsumae
Hitomi Shimizu
Gary Ashiya
Suguru Yamaguchi
SeriesStory of Seasons
Platform(s)PlayStation 2
July 5, 2001
  • PlayStation 2
    • JP: July 5, 2001
    • NA: November 22, 2001
    PlayStation Network
    • NA: November 1, 2011
Genre(s)Life simulation, role-playing

Harvest Moon: Save the Homeland, released in Japan as Bokujō Monogatari 3: Heart ni Hi o Tsukete (牧場物語3 ハートに火をつけて), is a 2001 farm simulation game, part of the popular Story of Seasons series of video games. An enhanced remake known as Harvest Moon: Hero of Leaf Valley was released in 2009 for PlayStation Portable.


The player takes on the role of a 21-year-old man (defaultly named Toy) whose grandfather, Tony, recently died and left him his farm. Upon arriving at the farm, nominally to pick up his grandfather's belongings, the player's character encounters three "Harvest Sprites" named Nic, Nak, and Flak and the Harvest Goddess, who ask him to stay on the farm and help them.

The area is slated to be demolished within a year to make way for a resort and amusement park. The goal of the game is to find a way to save the town before the year's end. To do this, the protagonist must befriend some of the characters and help them with their respective goals. The outcome depends on whom he befriends. If he is successful, the town will be saved.


The goal of Harvest Moon: Save the Homeland is to find a way to save the village from turning into a resort by the end of the year. There are 9 possible ways to save the village depending on the choices the player makes, such as which villagers the player befriends. For most of the endings, the character is involved in a quest (digging out a treasure, looking for magical ingredients, etc.).

After reaching an ending, the player has the option of restarting the game to try to "save the homeland" again, possibly achieving a different ending. Upon restarting the year the player may keep the money and animals earned. Each time the player finds a new ending, it gets saved in the Endings List, and the player receives the profiles of the villagers involved in that ending.

Like other Harvest Moon games, the player must tend to their farm by growing and selling crops and gathering produce from his or her animals. Unlike the other Harvest Moon games, marriage and parenthood are not included as options.

As in other Harvest Moon games, the player can adopt a dog and a horse. The horse can be used to get around the village faster, while the dog can be trained for useful tasks, such as herding cows into the barn.

The player can also own cows and chickens. Happy chickens and cows have the potential of giving golden eggs and golden milk. Eggs and milk are ingredients in recipes and can be used for cooking as well as for gifts or for profit.


The game received "generally favorable reviews" according to the review aggregation website Metacritic.[1] Eric Bratcher of NextGen called it "A wonderfully charismatic, unique title that every gamer should play, though your mileage will vary with your patience."[9] In Japan, Famitsu gave it a score of 31 out of 40.[4] Bro Buzz of GamePro said, "What's not to like about a solidly constructed RPG that encourages you to make friends, be kind to animals, and save a village? If you've got an agricultural attitude and a hankering for safe gameplay, you just might be a Harvest Moonie."[12][a]

Enhanced remake[edit]

An enhanced remake titled Harvest Moon: Hero of Leaf Valley was released on March 19, 2009 for PlayStation Portable, with many major changes.


  1. ^ GamePro gave the game two 3/5 scores for graphics and control, 2.5/5 for sound, and 3.5/5 for fun factor.


  1. ^ a b "Harvest Moon: Save the Homeland". Metacritic. Fandom. Archived from the original on December 13, 2023. Retrieved February 4, 2024.
  2. ^ Skyler Miller. "Harvest Moon: Save the Homeland - Review". AllGame. All Media Network. Archived from the original on November 14, 2014. Retrieved August 10, 2020.
  3. ^ Gary Steinman (January 2002). "Harvest Moon: Save the Homeland" (PDF). Electronic Gaming Monthly. No. 150. Ziff Davis. p. 222. Archived (PDF) from the original on April 10, 2023. Retrieved May 30, 2023.
  4. ^ a b "プレイステーション2 - 牧場物語3 ~ハートに火をつけて". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 88. Archived from the original on February 4, 2024. Retrieved February 4, 2024.
  5. ^ "Harvest Moon: Save the Homeland". Game Informer. No. 104. FuncoLand. December 2001. p. 93.
  6. ^ Gerald Villoria (December 12, 2001). "Harvest Moon: Save the Homeland Review". GameSpot. Fandom. Archived from the original on August 30, 2016. Retrieved November 2, 2014.
  7. ^ Barak Tutterrow (December 19, 2001). "Harvest Moon: Save the Homeland". PlanetPS2. IGN Entertainment. Archived from the original on December 29, 2001. Retrieved November 2, 2014.
  8. ^ David Smith (November 20, 2001). "Harvest Moon: Save the Homeland". IGN. Ziff Davis. Archived from the original on October 11, 2014. Retrieved November 2, 2014.
  9. ^ a b Eric Bratcher (December 2001). "Harvest Moon: Save the Homeland". NextGen. No. 84. Imagine Media. p. 105.
  10. ^ Gary Steinman (December 2001). "Harvest Moon: Save the Homeland". Official U.S. PlayStation Magazine. No. 51. Ziff Davis. p. 164. Retrieved May 30, 2023.
  11. ^ Damian Thomas (December 15, 2001). "Harvest Moon: Save the Homeland". RPGFan. Emerald Shield Media LLC. Archived from the original on July 30, 2022. Retrieved February 4, 2024.
  12. ^ Bro Buzz (December 2001). "Harvest Moon: Save the Homeland" (PDF). GamePro. No. 159. IDG. p. 196. Archived from the original on March 26, 2005. Retrieved February 4, 2024.

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