Hatris
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Hatris | |
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![]() Cover art | |
Developer(s) | Bullet-Proof Software |
Publisher(s) | Bullet-Proof Software Video System Co. (arcade) |
Designer(s) | Alexey Pajitnov |
Platform(s) | Arcade, NES, Game Boy, TurboGrafx-16 |
Release | 1990 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Hatris (ハットリス Hattorisu) is a puzzle video game developed by Alexey Pajitnov for Bullet-Proof Software. An arcade version was manufactured by Video System.[1]
Gameplay[edit]
Hatris plays similarly to Pajitnov's previous Tetris, in that game objects falling from the top of the screen must be arranged in specific patterns to gain points and to keep the play area clear. In Hatris, hats of different styles fall from the top of the screen and accumulate at the bottom. To eliminate hats from the play area, five hats of identical style must be stacked. Different style hats stack differently.
Reception[edit]
Entertainment Weekly gave the game an A and wrote that "There is, after all, a cure for Tetris addiction. It’s Hatris, a habit that's even harder to kick."[2]
References[edit]
- ^ Hatris at the Killer List of Videogames
- ^ "New videogames". EW.com. Retrieved 2018-11-03.
External links[edit]
- Hatris at the Killer List of Videogames
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