21 June 2012
20 November 2013
Hay Day is a freemium mobile farming game developed and published by Supercell. Hay Day was released for iOS on 21 June 2012 and Android on 20 November 2013. According to a 2013 report, Supercell earned $30 million a month from Hay Day and Clash of Clans. In 2013, Hay Day was the fourth highest game in revenue generated.
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The player's uncle is unable to take care of his farm any more, so he hands over the responsibility of caring for the farm to the player. The game starts with a scarecrow teaching the player about harvesting wheat. By selling crops/products, the player earns coins which can be used to buy production buildings, pets and decoration items. By doing so, they also earn experience points (XP), with which they level up. As the game progress, the player is introduced to Angus, a friend of the player's uncle who teaches about fishing. Earlier on, you’re also introduced to Greg, who comes to your farm requesting items, or puts items in his “roadside shop” that you can buy. Greg is not a real player.
Players form into "neighborhoods", wherein the members can assist each other (example: request multiple items) when in need, and also chat with each other.
- "Hay Day for Android". Archived from the original on 8 March 2014. Retrieved 8 March 2014.
- "Supercell earns $30M every month". Archived from the original on 27 August 2016. Retrieved 8 March 2014.
- Why free games are increasingly the most profitable apps Archived 14 July 2014 at the Wayback Machine. Retrieved 7 July 2014.
- Lufkin, Bryan. "Hay Day". Gamezebo. Archived from the original on 1 October 2014. Retrieved 12 October 2014.
- "Hay Day". Pocket Gamer. Archived from the original on 12 May 2015. Retrieved 16 April 2014.