Hello Games

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Hello Games Ltd
Private
Industry Video game industry
Founded 4 August 2008; 10 years ago (2008-08-04)
Founders
  • Sean Murray
  • Grant Duncan
  • Ryan Doyle
  • David Ream
Headquarters Guildford, England
Key people
Sean Murray (company director)
Products
Number of employees
16[1] (2016)
Subsidiaries Hello Labs
Website hellogames.org

Hello Games Ltd is a British video game developer based in Guildford, England. The company was founded by Sean Murray, Grant Duncan, Ryan Doyle and David Ream in August 2008, and has developed the Joe Danger series (2010–2014), as well as No Man's Sky (2016).

History[edit]

Founders Sean Murray (left) and Grant Duncan

Hello Games was founded in August 2008 by former employees from other video game companies, such as Criterion Games, Electronic Arts, and Kuju Entertainment. At the 2010 Develop Awards, they won two awards: Best New Studio and Best Micro Studio.[2][3] In September 2010, they were listed by The Guardian as one of the 100 most innovative and creative companies of the previous 12 months.[4] At the 2011 Gamescom press event, they announced their second game, Joe Danger 2: The Movie.[5] Hello Games announced a new science fiction adventure game, titled No Man's Sky, at the VGX 2013 award show.[6] On 24 December 2013, the studio's offices were flooded after a nearby river broke its bank, with much of the hardware used in the development in the game being destroyed.[7]

Originally, No Man's Sky had been set for release in June 2016, but a month prior, Murray announced that the game had been delayed due to need for last minute fixes and polishing, and would launch two months later in August.[8] After the release of No Man's Sky, Hello Games was accused of dishonesty surrounding their promotion of the game, and the subsequent lack of promised features. Many of these missing features were added via numerous post-release updates.[9]

At the 2017 Game Developers Conference, Hello Games announced Hello Labs, an initiative to fund multiple experimental and procedural generation projects.[10]

Games developed[edit]

Year Title Platform(s)
2010 Joe Danger Android, iOS, PlayStation 3, PlayStation Vita, Windows, Xbox 360
2012 Joe Danger 2: The Movie Linux, macOS, PlayStation 3, PlayStation Vita, Windows, Xbox 360
2014 Joe Danger Infinity iOS
2016 No Man's Sky PlayStation 4, Windows, Xbox One[11]

References[edit]

  1. ^ "About Us". Hello Games. Retrieved 17 August 2016.
  2. ^ Howson, Greg (15 July 2010). "Develop Awards - Heavy Rain, Angry Birds, Arkham amongst winners". The Guardian. Guardian News and Media. Retrieved 17 August 2016.
  3. ^ Elliott, Phil (15 July 2010). "Hello Games wins 2 awards". GamesIndustry.biz. Gamer Network. Retrieved 17 August 2016.
  4. ^ "Tech media invest 100". The Guardian. Guardian News and Media. 13 September 2010. Archived from the original on 29 November 2014. Retrieved 17 August 2016.
  5. ^ Fletcher, JC (12 August 2011). "Joe Danger: The Movie is Hello Games' next stunt". Engadget. AOL Tech. Retrieved 17 August 2016.
  6. ^ Good, Owen (8 December 2013). "Wow. No Man's Sky Just Stole The Show At The VGX". Kotaku Australia. Allure Media. Retrieved 17 August 2016.
  7. ^ Nix, Marc (26 December 2013). "Hello Games Hit By Flood". IGN. IGN Entertainment. Retrieved 17 August 2016.
  8. ^ Murray, Sean (27 May 2016). "No Man's Sky Coming to PS4 in August". PlayStation Blog. Sony Interactive Entertainment. Retrieved 17 August 2016.
  9. ^ Wilde, Tyler (15 August 2016). "The anatomy of hype: how No Man's Sky became the best and worst game ever". PC Gamer. Future US. Retrieved 17 August 2016.
  10. ^ Machkovech, Sam (3 March 2017). "No Man's Sky creator describes issues with launch, crashes, money". Ars Technica. Condé Nast. Retrieved 3 March 2017.
  11. ^ Wales, Matt (March 29, 2018). "No Man's Sky headed to Xbox One, next big update arrives this summer". Eurogamer. Retrieved March 29, 2018.

External links[edit]