Hiroyuki Kobayashi (producer)

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Hiroyuki Kobayashi
Native name
小林 裕幸
Born (1972-08-12) August 12, 1972 (age 46)
Nagoya, Japan
Alma materChukyo University
OccupationVideo game and anime producer, planner, and supervisor
Years active1995–present
Notable work
Dino Crisis series
Resident Evil series
Sengoku Basara series

Hiroyuki Kobayashi (小林 裕幸, Kobayashi Hiroyuki, born August 12, 1972 in Nagoya, Japan[1]) is a Japanese video game and anime television series producer and supervisor. He is employed by Capcom.[1]


Kobayashi studied computer science at Chukyo University. After graduating, he was hired at Capcom in 1995 as a programmer on the first Resident Evil game.[1] After working as programmer on the sequel and a planner on the first Dino Crisis game, his first producer role was on Dino Crisis 2 in 2000.[1]

Starting with the first Sengoku Basara game (titled Devil Kings in North America) in 2005, Kobayashi worked as the producer for the video game series as well as a planning supervisor for the various anime adaptations. He was very interested in the Sengoku period and wanted to create an action game inspired by that period.[2]

Video games[edit]

Kobayashi has worked on a number of video games, including the following (dates given are for the Japanese release). Credits are for producer unless otherwise indicated.


Kobayashi has also worked on several anime series.


  1. ^ a b c d "インタビュー 小林裕幸さん" [Interview: Mr. Hiroyuki Kobayashi]. Sony Computer Entertainment. October 2006. Archived from the original on August 10, 2011. Retrieved August 9, 2011.
  2. ^ "インタビュー : 「PSP版は集大成」 「戦国BASARA」シリーズの小林裕幸プロデューサー" [Interview: PSP Compilation Sengoku Basara series producer Hiroyuki Kobayashi]. Mantan Web. May 6, 2009. Archived from the original on August 10, 2011. Retrieved August 9, 2011.
  3. ^ http://collider.com/resident-evil-vendetta-hiroyuki-kobayashi-interview/

External links[edit]