Hitman (2016 video game)

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"Hitman (video game)" redirects here. For the first game in the series, see Hitman: Codename 47. For the series, see Hitman (video game series).
Hitman 2015.jpg
Developer(s) IO Interactive
Publisher(s) Square Enix
Director(s) Christian Elverdam
Series Hitman
Platform(s) Microsoft Windows
PlayStation 4
Xbox One
Release date(s) 11 March 2016[1]
Genre(s) Action-adventure, stealth
Mode(s) Single-player

Hitman is an action-adventure stealth video game that is currently under development by IO Interactive and will be published by Square Enix for Microsoft Windows, PlayStation 4 and Xbox One on 11 March 2016.[1] It will be the sixth entry in the Hitman video game series.


Hitman is a third-person stealth video game which allows players to take control of Agent 47, a well-trained assassin, as he progresses through different parts of the world to assassinate his target. As the game encourages creativity, players are allowed to use multiple ways to complete their objectives.[2] For instance, they can utilise long-ranged weapons like sniper rifle to snipe their targets from a long distance, eliminate their targets directly by using explosives or the melee weapons featured in the game, such as axes and katanas. Players can also create distractions and disguise the assassinations by creating some seemingly accidental incidents.[3] Once enemies are defeated, players can take their outfits and disguise themselves as them, which allows players to gain access to restricted areas more easily.[4] Bonuses like new gadgets will be awarded to players in accordance to their performance during missions.[5] Some missions are time-limited and will only appear once. If players fail to complete these missions in time, they will not be able to complete it again.[6] The actions of the non-playable characters in the game also impacts the game. For instance, players can gain more information about the position of their target through listening to a news report.[7]

The level-design of the game features a structure similar to that of Hitman: Blood Money as opposed to the linear structure of Hitman: Absolution. Every level in the game is a small sandbox which can be explored by players. Levels are also larger in Hitman, in which the maps in the game will be "six to seven times larger than the biggest levels in Absolution". Levels accommodate about 300 non-playable characters, with each having different routines and will react differently with players' actions.[8] The checkpoint system from Absolution has also been dropped. Players can save their game anytime during missions.[9]

Contracts mode will also return in Hitman. Players can create scenarios and assassination targets. These scenarios and targets can be shared with other players.[10] Instinct mode, which was introduced in Absolution, also returns and will be simplified.[9]


Hitman was originally to be developed by Square Enix developer Square Enix Montreal, a newly established studio.[11] Due to cutbacks and layoffs at IO Interactive, other projects were not followed through, and they shifted their attention to a new Hitman game,[12][13][14] and Square Enix Montreal will now focus on developing smartphone and tablet versions of Hitman and other games.[15][16][17]

On 16 January 2014, an open letter was filed by IO Interactive, sharing some news details on the next game. It stated the intention to make the next version less linear, with more open-ended maps. The concept of checkpoints will be abandoned (a by-product of the linearity in Absolution).[18] On 28 June 2015, the first concept art of the game was released.[19] On 18 March 2015, Square Enix trademarked "World of Assassination", which was later revealed to be a promotion slogan for Hitman.[20]

On 15 June 2015, a full reveal of the game took place at Sony's E3 2015 press conference.[21] A gameplay trailer of the game was released during Square Enix's press conference on 16 June 2015.[22] Also on 16 June 2015, David Bateson confirmed that he will reprise his role as Agent 47.[23]


The game was originally set to be released on 8 December 2015 for Microsoft Windows, PlayStation 4 and Xbox One, but was later delayed to March 11, 2016 so as to allow additional development time for IO Interactive to include more content into the base game.[24] The PlayStation 4 version of the game will feature six exclusive missions and players who have pre-ordered the game can gain access to the game's beta. The retail version of the game is set to be released in 2016.[25] No seasonal pass will be available, as the company considered the addition of paid-content a "wrong approach".[26] No downloadable content will be released for the game and no micro-transactions will be featured, and new missions, locations and targets will be added to the game regularly as free updates after the game's release.[27][28]

With the game being released in different stages, an “intro pack”, which features all the base content, can be purchased at launch, and a full-priced version can be purchased after all the post-release content is released. At launch, the game features three different locations, including Paris, Sapienza and Marrakesh, six story missions, three sandboxes, forty “signature kills”, a contracts mode which features 800 different targets, and regular events held by the developer. New missions and locations set in Thailand, the US and Japan will be released after the game's launch.[1]


  1. ^ a b c Hussain, Tamoor (29 September 2015). "Hitman's New Release Date is March 11, Here's What Will Be Included at Launch". GameSpot. Retrieved 29 September 2015. 
  2. ^ Nunneley, Stephany (15 June 2015). "E3 2015: Hitman invites players to step into a live world of assassination". VG 247. Retrieved 15 June 2015. 
  3. ^ S. Good, Owen (16 June 2015). "The new Hitman begins Dec. 8 with a digital release". Polygon. Retrieved 21 June 2015. 
  4. ^ Reeves, Ben (20 June 2015). "Forget Assassin’s Creed Hitman Is The Real Assassin Of E3 2015". Game Informer. Retrieved 21 June 2015. 
  5. ^ Reed, Ashley (15 June 2015). "Agent 47 is back in action in the next Hitman". GamesRadar. Retrieved 15 June 2015. 
  6. ^ Savage, Phil (18 June 2015). "Hitman's additional missions will be free". PC Gamer. Retrieved 21 June 2015. 
  7. ^ Hussain, Tamoor (18 June 2015). "Hitman Is Low-Calorie Stealth No Longer". GameSpot. Retrieved 18 June 2015. 
  8. ^ Scammell, David (18 June 2015). "E3 2015: Hitman is the Blood Money sequel we've been waiting for". VideoGamer.com. Retrieved 21 June 2015. 
  9. ^ a b Hamilton, Kirk (20 June 2015). "The New Hitman's Creative Director Is Saying All The Right Things". Kotaku. Retrieved 21 June 2015. 
  10. ^ Pitcher, Jenna (16 June 2015). "E3 2015: Hitman Release Date Announced". IGN. Retrieved 21 June 2015. 
  11. ^ Lund, Karsten (25 October 2012). "The Future Hitman Game, on a Post-it: Square Enix Montréal". Gamasutra. Retrieved 11 August 2013. 
  12. ^ Nath, Debabrata (17 June 2013). "Hitman studio face lay-offs, nearly half of the staff lose jobs". VG247. Retrieved 11 August 2013. 
  13. ^ Cowan, Danny (17 June 2013). "Report: IO Interactive cancels projects, loses half of staff to layoffs". Joystiq. Retrieved 11 August 2013. 
  14. ^ Matulef, Jeffrey (17 June 2013). "IO Interactive cancels everything that isn't Hitman, including Kane & Lynch". Eurogamer. Retrieved 11 August 2013. 
  15. ^ Usher, Anthony (21 June 2013). "Square Enix Montréal working on smartphone and tablet versions of Hitman and 'other brands'". Pocket Gamer. Retrieved 11 August 2013. 
  16. ^ Cocke, Taylor (21 June 2013). "Square Enix Leadership Changes, Focus Shifts From AAA to Mobile". IGN. Retrieved 11 August 2013. 
  17. ^ Sheridan, Connor (21 June 2013). "Square Enix Montreal working on Hitman tablet games". GamesRadar. Retrieved 11 August 2013. 
  18. ^ "An open letter to all Hitman fans". IO Interactive. 16 January 2014. Retrieved 22 January 2014. 
  19. ^ Devore, Jordan (28 June 2015). "First concept art for IO Interactive's new Hitman". Destructoid. Retrieved 21 June 2015. 
  20. ^ Nunneley, Stephany (18 March 2015). "World of Assassination and Unravel trademarks from Square and EA outed". VG 247. Retrieved June 2015. 
  21. ^ Martin, Liam (15 June 2015). "New Hitman game announced during Sony's E3 conference". Digital Spy. Retrieved 15 June 2015. 
  22. ^ Skipper, Ben (16 June 2015). "E3 2015: Hitman's series-changing gameplay explained at Square Enix press conference". International Business Times. Retrieved 21 June 2015. 
  23. ^ "David Bateson status". yo Mario - yes I am! I'm just relieved to be able to say it out loud. Can't wait 
  24. ^ Scammell, David (23 September 2015). "Hitman delayed to March 2016". VideoGamer.com. Retrieved 23 September 2015. 
  25. ^ Yin-Poole, Wesley (16 June 2015). "New Hitman has PlayStation 4-exclusive beta for those who pre-order". Eurogamer. Retrieved 16 June 2015. 
  26. ^ Crawley, Dan (18 June 2015). "Hitman won’t have a season pass: ‘We think it’s wrong’". VentureBeat. Retrieved 21 June 2015. 
  27. ^ Volpe, Joseph (16 June 2015). "The new 'Hitman' will be an 'ever-expanding world of assassination'". Engadget. Retrieved 21 June 2015. 
  28. ^ Savage, Phil (16 June 2015). "Hitman release date announced". PC Gamer. Retrieved 16 June 2015. 

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