|This article does not cite any references or sources. (October 2014)|
|Mode(s)||Up to 2 players, alternating turns|
|Cabinet||Upright, cabaret, and cocktail|
|Arcade system||Namco System 86|
|CPU||2x Motorola M6809 @ 1.536 MHz,
1x Hitachi HD63701 @ 1.536 MHz
|Sound||1x Yamaha YM2151 @ 3.57958 MHz,
1x Namco CUS30 @ 96 kHz
|Display||Horizontal orientation, Raster, 288 x 224 resolution|
Hopping Mappy (ホッピングマッピー Hoppingu Mappī?) is an arcade game which was released by Namco in 1986. It runs on Namco System 86 hardware, and, as the name suggests, it is the sequel to Mappy, which was released three years earlier. It is also the first game from Namco to allow scores not ending in "0"; others are Bakutotsu Kijūtei, Metal Hawk, Golly! Ghost!, Bubble Trouble: Golly! Ghost! 2, Cosmo Gang the Puzzle, and Emeraldia. Phelios also gives the illusion of allowing these types of scores, but doesn't. The game was ported to the Wii Virtual Console in Japan on June 2, 2009.
In Hopping Mappy players control the Micro Police mouse, Mappy, as he bounces on a pogo stick to run circles around pink cats, called Meowkies, who patrol either vertically or horizontally. There is also Nyamco, a cat who patrols in a zigzag pattern, but he needs to take occasional breaks. There are eight treasures that a player must grab to complete a round, except on the bonus round where the player will just want to collect all the balloons that he can. The main intrigue here is getting past a blockade of Meowkies. The player controls are simple - he can bounce in any of the four directions, the only places he can land are the centres of the checkerboard squares (making for very few locations overall), and he will move at the same speed as the cats. If the player pushes the accelerator button and runs around, he will go twice as fast. When the cats have sped up (after a "Hurry Up" warning has appeared) they will match Mappy's accelerated speed.
- Hopping Mappy at the Killer List of Videogames
- Hopping Mappy at the Arcade History database
- Hopping Mappy guide at StrategyWiki