Hyper-threading (officially called Hyper-Threading Technology or HT Technology, and abbreviated as HTT or HT) is Intel's proprietary simultaneous multithreading (SMT) implementation used to improve parallelization of computations (doing multiple tasks at once) performed on x86 microprocessors. It first appeared in February 2002 on Xeon server processors and in November 2002 on Pentium 4 desktop CPUs. Later, Intel included this technology in Itanium, Atom, and Core 'i' Series CPUs, among others.
For each processor core that is physically present, the operating system addresses two virtual or logical cores, and shares the workload between them when possible. The main function of hyper-threading is to increase the number of independent instructions in the pipeline; it takes advantage of superscalar architecture, in which multiple instructions operate on separate data in parallel. With HTT, one physical core appears as two processors to the operating system, which can use each core to schedule two processes at once. In addition, two or more processes can use the same resources: if resources for one process are not available, then another process can continue if its resources are available.
In addition to requiring simultaneous multithreading (SMT) support in the operating system, hyper-threading can be properly utilized only with an operating system specifically optimized for it. Furthermore, Intel recommends HTT to be disabled when using operating systems unaware of this hardware feature.
Hyper-Threading Technology is a form of simultaneous multithreading technology introduced by Intel. Architecturally, a processor with Hyper-Threading Technology consists of two logical processors per core, each of which has its own processor architectural state. Each logical processor can be individually halted, interrupted or directed to execute a specified thread, independently from the other logical processor sharing the same physical core.
Unlike a traditional dual-processor configuration that uses two separate physical processors, the logical processors in a hyper-threaded core share the execution resources. These resources include the execution engine, caches, and system bus interface; the sharing of resources allows two logical processors to work with each other more efficiently, and allows a stalled logical processor to borrow resources from the other one. A processor stalls when it is waiting for data it has sent for so it can finish processing the present thread. The degree of benefit seen when using a hyper-threaded or multi core processor depends on the needs of the software, and how well it and the operating system are written to manage the processor efficiently.
Hyper-threading works by duplicating certain sections of the processor—those that store the architectural state—but not duplicating the main execution resources. This allows a hyper-threading processor to appear as the usual "physical" processor and an extra "logical" processor to the host operating system (HTT-unaware operating systems see two "physical" processors), allowing the operating system to schedule two threads or processes simultaneously and appropriately. When execution resources would not be used by the current task in a processor without hyper-threading, and especially when the processor is stalled, a hyper-threading equipped processor can use those execution resources to execute another scheduled task. (The processor may stall due to a cache miss, branch misprediction, or data dependency.)
This technology is transparent to operating systems and programs. The minimum that is required to take advantage of hyper-threading is symmetric multiprocessing (SMP) support in the operating system, as the logical processors appear as standard separate processors.
It is possible to optimize operating system behavior on multi-processor hyper-threading capable systems. For example, consider an SMP system with two physical processors that are both hyper-threaded (for a total of four logical processors). If the operating system's thread scheduler is unaware of hyper-threading, it will treat all four logical processors the same. If only two threads are eligible to run, it might choose to schedule those threads on the two logical processors that happen to belong to the same physical processor; that processor would become extremely busy while the other would idle, leading to poorer performance than is possible by scheduling the threads onto different physical processors. This problem can be avoided by improving the scheduler to treat logical processors differently from physical processors; in a sense, this is a limited form of the scheduler changes that are required for NUMA systems.
Denelcor, Inc. introduced multi-threading with the HEP (Heterogeneous Element Processor) in 1982. The HEP pipeline could not hold multiple instructions that were independent because they belonged to different processes. Only one instruction from a given process was allowed to be present in the pipeline at any point in time. Should an instruction from a given process block in the pipe, instructions from the other processes would continue after the pipeline drained.
Intel implemented hyper-threading on an x86 architecture processor in 2002 with the Foster MP-based Xeon. It was also included on the 3.06 GHz Northwood-based Pentium 4 in the same year, and then remained as a feature in every Pentium 4 HT, Pentium 4 Extreme Edition and Pentium Extreme Edition processor since. Previous generations of Intel's processors based on the Core microarchitecture do not have Hyper-Threading, because the Core microarchitecture is a descendant of the P6 microarchitecture used in iterations of Pentium since the Pentium Pro through the Pentium III and the Celeron (Covington, Mendocino, Coppermine and Tualatin-based) and the Pentium II Xeon and Pentium III Xeon models.
Intel released the Nehalem (Core i7) in November 2008 in which hyper-threading made a return. The first generation Nehalem contained four cores and effectively scaled eight threads. Since then, both two- and six-core models have been released, scaling four and twelve threads respectively. The Intel Atom is an in-order processor with hyper-threading, for low power mobile PCs and low-price desktop PCs. The Itanium 9300 launched with eight threads per processor (two threads per core) through enhanced hyper-threading technology. Poulson, the next-generation Itanium, is scheduled to have additional hyper-threading enhancements. The Intel Xeon 5500 server chips also utilize two-way hyper-threading.
According to Intel the first implementation only used 5% more die area than the comparable non-hyperthreaded processor, but the performance was 15–30% better. Intel claims up to a 30% performance improvement compared with an otherwise identical, non-simultaneous multithreading Pentium 4. Tom's Hardware states "In some cases a P4 running at 3.0 GHz with HT on can even beat a P4 running at 3.6 GHz with HT turned off." Intel also claims significant performance improvements with a hyper-threading-enabled Pentium 4 processor in some artificial intelligence algorithms.
Overall the performance history of hyper-threading was a mixed one in the beginning. As one commentary on high performance computing from November 2002 notes:
Hyper-Threading can improve the performance of some MPI applications, but not all. Depending on the cluster configuration and, most importantly, the nature of the application running on the cluster, performance gains can vary or even be negative. The next step is to use performance tools to understand what areas contribute to performance gains and what areas contribute to performance degradation.
As a result, performance improvements are very application-dependent; however, when running two programs that require full attention of the processor it can actually seem like one or both of the programs slows down slightly when Hyper-Threading Technology is turned on. This is due to the replay system of the Pentium 4 tying up valuable execution resources, equalizing the processor resources between the two programs which adds a varying amount of execution time. The Pentium 4 "Prescott" and the Xeon "Nocona" processors received a replay queue that reduces execution time needed for the replay system and completely overcomes the performance penalty.
According to a November 2009 analysis by Intel, performance impacts of hyper-threading result in increased overall latency in case the execution of threads does not result in significant overall throughput gains, which vary by the application. In other words, overall processing latency is significantly increased due to hyper-threading, with the negative effects becoming smaller as there are more simultaneous threads that can effectively use the additional hardware resource utilization provided by hyper-threading. A similar performance analysis is available for the effects of hyper-threading when used to handle tasks related to managing network traffic, such as for processing interrupt requests generated by network interface controllers (NICs). Another paper claims no performance improvements when hyper-threading is used for interrupt handling.
When the first HT processors were released, many operating systems were not optimized for hyper-threading technology (e.g. Windows 2000 and Linux older than 2.4).
In 2006, hyper-threading was criticised for energy inefficiency. For example, specialist low-power CPU design company ARM stated simultaneous multithreading (SMT) can use up to 46% more power than ordinary dual-core designs. Furthermore, they claimed SMT increases cache thrashing by 42%, whereas dual core results in a 37% decrease. Intel disputed this claim, stating that hyper-threading is highly efficient because it uses resources that would otherwise be idle.
In May 2005 Colin Percival demonstrated that on the Pentium 4, a malicious thread can use a timing attack to monitor the memory access patterns of another thread with which it shares a cache, allowing the theft of cryptographic information. Potential solutions to this include the processor changing its cache eviction strategy, or the operating system preventing the simultaneous execution, on the same physical core, of threads with different privileges.
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Per-cpu load can be observed using the mpstat utility, but note that on processors with hyperthreading (HT), each hyperthread is represented as a separate CPU. For interrupt handling, HT has shown no benefit in initial tests, so limit the number of queues to the number of CPU cores in the system.
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- Cache Missing for Fun and Profit
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