IEEE Computer Society

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IEEE Computer Society
IEEE Computer.png
Founded1946; 76 years ago (1946)[1]
TypeProfessional organization
FocusComputer and information processing science and technology
HeadquartersWashington, DC, United States
OriginsFormation of the American Institute of Electrical Engineers (AIEE) Subcommittee on Large-Scale Computing
Area served
Worldwide
MethodPublications, conferences, technical councils, industry standards, certification, and training
Membership
> 373,100
Key people
William D. Gropp (2022 President). Melissa Russell (Executive Director).
Websitewww.computer.org

IEEE Computer Society (sometimes abbreviated the Computer Society or CS) is a professional society of the Institute of Electrical and Electronics Engineers (IEEE). Its purpose and scope is "to advance the theory, practice, and application of computer and information processing science and technology" and the "professional standing of its members".[2] The CS is the largest of 39 technical societies organized under the IEEE Technical Activities Board.[3]

The IEEE Computer Society sponsors workshops and conferences, publishes a variety of peer-reviewed literature, operates technical committees, and develops IEEE computing standards.[4] It supports more than 200 chapters worldwide[5] and participates in educational activities at all levels of the profession, including distance learning, accreditation of higher education programs in computer science, and professional certification in software engineering.[3]

History[edit]

IEEE Computer Society headquarters Office in Washington, D.C.

The IEEE Computer Society traces its origins to the Subcommittee on Large-Scale Computing, established in 1946 by the American Institute of Electrical Engineers (AIEE),[6][7] and to the Professional Group on Electronic Computers (PGEC), established in 1951 by the Institute of Radio Engineers (IRE).[8] When the AIEE merged with the IRE in 1963 to form the Institute of Electrical and Electronics Engineers (IEEE), these two committees became the IEEE Computer Group.[9] The group established its own constitution and bylaws in 1971 to become the IEEE Computer Society.[1]

The CS maintains its headquarters in Washington, D.C. and additional offices in California, China, and Japan.[10]

Main activities[edit]

IEEE Computer Society publications office in Los Alamitos, California.

The IEEE Computer Society maintains volunteer boards in six program areas: education, membership, professional activities, publications, standards, and technical and conference activities. In addition, 12 standing boards and committees administer activities such as the CS elections and its awards programs to recognize professional excellence.[11]

Education and professional development[edit]

The IEEE Computer Society participates in ongoing development of college computing curricula, jointly with the Association for Computing Machinery (ACM).[12] Other educational activities include software development certification programs[13] and online access to e-learning courseware and books.[14]

Publications[edit]

The IEEE Computer Society is a leading publisher of technical material in computing.[15] Its publications include 12 peer-reviewed technical magazines and 25 scholarly journals called Transactions, as well as conference proceedings, books, and a variety of digital products.[16]

The Computer Society Digital Library (CSDL) is the primary repository of the Computer Society's digital assets and provides subscriber access to all CS publications, as well as conference proceedings and other papers, amounting to more than 810,000 pieces of content.[17]

In 2014, the IEEE Computer Society launched the complementary monthly digest Computing Edge magazine, which consists of curated articles from its magazines.[18]

Technical conferences and activities[edit]

Steve Wozniak (age 66) relating tales of his television jammer hijinks from college at the first TechIgnite conference (2017).

The IEEE Computer Society sponsors more than 200 technical conferences each year[19] and coordinates the operation of several technical committees, councils, and task forces.[20]

The IEEE Computer Society maintains 12 standards committees to develop IEEE standards in various areas of computer and software engineering (e.g., the Design Automation Standards Committee and the IEEE 802 LAN/MAN Standards Committee).[21]

In 2010, the IEEE Computer Society introduced Special Technical Communities (STCs) as a new way for members to develop communities focusing on selected technical areas.[22] Current topics include broadening participation, cloud computing, education, eGov, haptics, multicore, operating systems, smart grids, social networking, sustainable computing, systems engineering, and wearable and ubiquitous technologies.[23]

Technical Communities[edit]

The IEEE Computer Society currently has 31 technical communities.[24] A technical community (TC) is an international network of professionals with common interests in computer hardware, software, its applications, and interdisciplinary fields within the umbrella of the IEEE Computer Society. A TC serves as the focal point of the various technical activities within a technical discipline which influences the standards development, conferences, publications, and educational activities of the IEEE Computer Society. Following are the current technical communities:

  • Technical Community on Business Informatics and Systems (TCBIS)
  • Technical Community on Computer Architecture (TCCA)
  • Technical Community on Cloud Computing (TCCLD)
  • Technical Community on Computational Life Sciences (TCCLS)
  • Technical Community on Computer Communications (TCCC)
  • Technical Community on Data Engineering (TCDE)
  • Technical Community on Dependable Computing and Fault Tolerance (TCFT)
  • Technical Community on Distributed Processing (TCDP)
  • Technical Community on Intelligent Informatics (TCII)
  • Technical Community on Internet (TCI)
  • Technical Community on Learning Technology (TCLT)
  • Technical Community on Mathematical Foundations of Computing (TCMF)
  • Technical Community on Microprocessors and Microcomputers (TCMM)
  • Technical Community on Microprogramming and Microarchitecture (TCuARCH)
  • Technical Community on Multimedia Computing (TCMC)
  • Technical Community on Multiple-Valued Logic (TCMVL)
  • Technical Community on Pattern Analysis and Machine Intelligence (TCPAMI)
  • Technical Community on Parallel Processing (TCPP)
  • Technical Community on Real-Time Systems (TCRTS)
  • Technical Community on Scalable Computing (TCSC)
  • Technical Community on Security and Privacy (TCSP)
  • Technical Community on Semantic Computing (TCSEM)
  • Technical Community on Services Computing (TCSVC)
  • Technical Community on Simulation (TCSIM)
  • Technical Community on Visualization and Graphics (VGTC)
  • Technical Community on VLSI[25] (TCVLSI)
  • Technical Community on Software Engineering (TCSE)
  • Technical Community on Test Technology (TTTC)

Technical Community on VLSI[edit]

Technical Community on VLSI (TCVLSI) is a constituency of IEEE Computer Society (IEEE-CS) that oversees various technical activities related to computer hardware, integrated circuit design, and software for computer hardware design.[26] TCVLSI is one of the technical ccommunities of IEEE-CS that covers various specializations of computer science and computer engineering discipline.[27] IEEE-CS is the largest of the 39 societies of Institute of Electrical and Electronics Engineers (IEEE).[28] The technical scope of TCVLSI covers the computer-aided design (CAD) or electronic design automation (EDA) techniques to facilitate the very-large-scale integration (VLSI) design process. The VLSI may include various types of circuits and systems, such as digital circuits and systems, analog circuits, as well as mixed-signal circuits and systems. The emphasis of TCVLSI widely covers the integrating the design, CAD, fabrication, application, and business aspects of VLSI, encompassing both hardware and software.[29]

Membership in TCVLSI is open and free of charge to researchers, practitioners and students, and general prospective members are not required to be members of IEEE or IEEE Computer Society.[30] However, to serve on the executive committee, a member needs to belong to the IEEE Computer Society. The Chair of the TCVLSI is elected by the voting members of TCVLSI.[31] Other executive members of TCVLSI are appointed by the Chair.[32]

The TCVLSI sponsors conferences, special sessions, and workshops for the IEEE-CS. TCVLSI also runs VLSI Circuits and Systems Letter, three times a year, which has many components including a very selective dissemination of quick papers, TCVLSI member news, upcoming conferences, workshops, call for papers, and funding opportunities of interest to members of TCVLSI. TCVLSI provides several student travel grants for the TCVLSI sponsored conferences. TCVLSI also sponsors best paper awards for the sponsored conferences.[33]

The VLSI Circuits and Systems Letter (VCAL) is published four times a year,[34] and provides timely updates on science, engineering, and technologies as well as educations and opportunities related to VLSI circuits and systems.[citation needed]

The Editor-in-Chiefs are Anirban Sengupta, Indian Institute of Technology Indore, India[35] and Saraju P. Mohanty, University of North Texas, United States.[citation needed]

The current Chair is Anirban Sengupta, Indian Institute of Technology Indore, India.[36]

Past Chairs[edit]
Awards[edit]

TCVLSI, IEEE-CS introduced the following awards from 2018.[42]

  • IEEE-CS-TCVLSI Best Ph.D. Dissertation/Thesis Award
  • IEEE-CS TCVLSI Mid-Career Research Achievement Award
  • IEEE-CS TCVLSI Distinguished Research Award
  • IEEE-CS TCVLSI Distinguished Leadership Award
  • IEEE-CS-TCVLSI Life-Time Achievement Award
  • IEEE-CS TCVLSI Outstanding Editor Award
TCVLSI sister conferences[edit]
  • ARITH, IEEE Symposium on Computer Arithmetic[43]
    • ARITH 2021: June 13–16, 2021, Torino, Italy[44]
    • ARITH 2020: June 7–10, 2020, Portland, Oregon, USA[45]
    • ARITH 2019: June 10–12, 2019, Kyoto, Japan[46]
  • ASAP, IEEE International Conference on Application-specific Systems, Architectures and Processors[47]
    • ASAP 2020: July 6–8, 2020, Manchester, UK[48]
    • ASAP 2019: July 15–17, 2019, Cornell Tech, New York, USA[49]
    • ASAP 2018: 10–12 July 2018, Milan, Italy[50]
  • ASYNC, IEEE International Symposium on Asynchronous Circuits and Systems[51]
    • ASYNC 2020: May 17–20, 2020, Snowbird, Utah, USA[52]
    • ASYNC 2019: May 12–15, 2019, Aomori, Japan[53]
  • iSES, IEEE International Symposium on Smart Electronic Systems (formerly iNIS)[54]
    • iSES 2020: December 14–16, 2020, Chennai, India
    • iSES 2019: December 16–18, 2019, Rourkela, India
  • ISVLSI, IEEE Computer Society Symposium on VLSI[55]
    • ISVLSI 2021: July 6–8, 2021, Tampa, Florida
    • ISVLSI 2020: July 6–8, 2020, Limassol, Cyprus
    • ISVLSI 2019: July 8–10, 2019, Miami, FL, USA
  • IWLS, IEEE International Workshop on Logic & Synthesis[56]
    • IWLS 2020: July 18 – 19, 2020, San Francisco, CA, USA[57]
    • IWLS 2019: June 21 – 23, 2019, Lausanne, Switzerland[58]
    • IWLS 2018: June 23 – 24, 2018, San Francisco, CA, USA
  • MSE, IEEE International Conference on Microelectronic Systems Education[59]
    • MSE 2017: May 11–12, 2017, Banff, Canada
  • SLIP, ACM/IEEE System Level Interconnect Prediction[60]
    • SLIP 2019: June 2, 2019, Las Vegas Convention Center, Las Vegas, NV
    • SLIP 2018: June 23, 2018, Moscone Center West, San Francisco, CA, USA
  • ECMSM, IEEE International Workshop of Electronics, Control, Measurement, Signals and their application to Mechatronics[61]
    • ECMSM 2019: June 24–26, 2019, Toulouse, France[62]
Technically co-sponsored conferences[edit]
  • ACSD, International Conference on Application of Concurrency to System Design
    • ACSD 2018: June 24–29, 2018, Bratislava, Slovakia[63]
  • VLSID, International Conference on VLSI Design[64]
    • VLSID 2021: January 2–7, 2021, IIT Guwahati, Assam, India
    • VLSID 2019: January 5–9, 2019, New Delhi, India

Technical Community on Visualization and Graphics[edit]

The Technical Community on Visualization and Graphics (VGTC) is a constituency of IEEE Computer Society (IEEE-CS) that oversees various technical activities related to visualization, computer graphics, virtual and augmented reality, and interaction.[65] VGTC is one of the technical community/councils of IEEE-CS that covers various specializations of computer science and computer engineering.[66]

The VGTC has two flagship annual conferences. The annual executive committee meeting is held during the same week as IEEE Visualization.[citation needed]

IEEE Visualization Academy: The IEEE Visualization Academy (or in short Vis Academy) was established in 2018 by the IEEE VGTC Executive Committee, with the inaugural "class" of inductees to include all the Visualization Career Awardees and all the Visualization Technical Achievement Awardees, from 2004 to 2019, for a total of 30 unique inductees. Induction into the Vis Academy is the highest and most prestigious honor in the field of visualization.[67]

IEEE-CS Awards[edit]

The IEEE Computer Society recognizes outstanding work by computer professionals who advance the field in three areas of achievement: Technical Awards (e.g., the IEEE Women of the ENIAC Computer Pioneer Award or the W. Wallace McDowell Award), Education Awards (e.g., Taylor L. Booth Education Award), and Service Awards (e.g., Richard E. Merwin Distinguished Service Award).[68]

In 2018, the organization won First Place in the Los Angeles Press Club's annual Southern California Journalism Awards for "Untold Stories: Setting the Record Straight on Tech's Racial History", in the minority/immigration reporting online category. A record number of entries for the awards were submitted that year from the biggest publishing, broadcasting, online, and media outlets around the world.[69][70]

See also[edit]

References[edit]

  1. ^ a b Wood, Helen: "Computer Society Celebrates 50 Years," IEEE Annals of the History of Computing, 17(4):6, 1996
  2. ^ IEEE Computer Society Constitution & Bylaws, art. 1, Sec. 2, 1971
  3. ^ a b "About the IEEE Computer Society". IEEE Computer Society. Retrieved 2011-08-30.
  4. ^ Weiss, Eric A., "Institute of Electrical and Electronics Engineers--Computer Society (IEEE-CS)," Encyclopedia of Computer Science, 4th ed., John Wiley & Sons, 2003, p. 881–882
  5. ^ "Professional Chapters". IEEE Computer Society. Retrieved 2011-09-02.
  6. ^ Concordia, Charles: "In the Beginning There Was the AIEE Committee on Computing Devices," Computer, 9(12):42–44 December 1976
  7. ^ "The First 25 Years". Computer. 9 (12): 41–53. December 1976. doi:10.1109/C-M.1976.218469. ISSN 1558-0814.
  8. ^ Astrahan, Morton M., "In the Beginning There Was the IRE Professional Group on Electronic Computers," Computer, 9(12):43–44, December 1976
  9. ^ Weiss, Eric A., "Institute of Electrical and Electronics Engineers--Computer Society (IEEE-CS)," Encyclopedia of Computer Science, 4th ed., John Wiley & Sons, 2003, p. 881
  10. ^ "IEEE Computer Society Offices". IEEE Computer Society. Retrieved 2011-08-30.
  11. ^ IEEE Computer Society Bylaws, Article VI–XII, 2011
  12. ^ "Computing Curriculum: Computer Science 2013 (CS2013)". ACM/IEEE-CS Joint Task Force. Retrieved 2011-09-02.
  13. ^ "Professional and Educational Activities Board". IEEE Computer Society. Retrieved 2011-09-02.
  14. ^ "e-Learning Campus". IEEE Computer Society. Retrieved 2011-09-02.
  15. ^ Weiss, Eric A., "Institute of Electrical and Electronics Engineers--Computer Society (IEEE-CS)," Encyclopedia of Computer Science, 4th ed., Nature Publishing Group, 2000, p. 882–883
  16. ^ "IEEE Computer Society Publications". IEEE Computer Society. Retrieved 2011-08-30.
  17. ^ "Digital Library". IEEE Computer Society.
  18. ^ "IEEE Computer Society Introduces Computing Edge". 1888pressrelease.com. Retrieved 2015-04-04.
  19. ^ "Conference Calendar". IEEE Computer Society. Retrieved 2011-09-02.
  20. ^ "Technical Activities". IEEE Computer Society. Retrieved 2011-08-30.
  21. ^ "Standards Activities Board". IEEE Computer Society. Retrieved 2011-09-02.
  22. ^ Dejan S. Milojicic, Phil Laplante, "Special Technical Communities," IEEE Computer, vol. 44, no. 6, pp. 84-88, June, 2011.
  23. ^ IEEE CS STC Web site
  24. ^ Technical Committees of IEEE-CS
  25. ^ TCVLSI
  26. ^ Technical Committee on VLSI
  27. ^ Technical Committees & Councils, IEEE-CS
  28. ^ Societies & Communities
  29. ^ "IEEE Computer Society Annual Sym". www.eng.ucy.ac.cy. Retrieved 2021-11-15.
  30. ^ Memberships and Subscriptions Catalog - VLSI, IEEE Computer Society Technical Committee
  31. ^ TCVLSI Charter
  32. ^ "TCVLSI Charter". TCVLSI. Retrieved 2021-11-15.
  33. ^ "Explore the November Issue of IEEE VLSI Circuits and Systems Letter (VCAL) | IEEE Computer Society". Retrieved 2021-11-15.
  34. ^ VLSI Circuits and Systems Letter, TCVLSI
  35. ^ Anirban Sengupta
  36. ^ "Dr. Anirban Sengupta, Fellow IET, Fellow BCS (UK), Associate Professor, Computer Science and Engineering, Indian Institute of Technology (IIT) Indore". www.anirban-sengupta.com. Retrieved 2021-11-15.
  37. ^ Saraju P. Mohanty
  38. ^ Joseph Cavallaro, Rice University
  39. ^ Vijaykrishnan Narayanan, Pennsylvania State University
  40. ^ Nagarajan Ranganathan, University of South Florida
  41. ^ Amar Mukherjee, University of Central Florida
  42. ^ TCVLSI IEEE-CS Awards
  43. ^ ARITH
  44. ^ ARITH 28
  45. ^ ARITH 27
  46. ^ ARITH 26
  47. ^ ASAP
  48. ^ ASAP 2020
  49. ^ ASAP 2019
  50. ^ ASAP 2018
  51. ^ ASYNC
  52. ^ ASYNC 2020
  53. ^ ASYNC 2019
  54. ^ iSES
  55. ^ ISVLSI
  56. ^ IWLS
  57. ^ IWLS 2020
  58. ^ IWLS 2019
  59. ^ MSE
  60. ^ SLIP
  61. ^ ECMSM
  62. ^ ECMSM 2019
  63. ^ ACSD 2018
  64. ^ VLSID
  65. ^ IEEE Visualization and Graphics Technical Committee, http://www.vgtc.org/about-us
  66. ^ Technical Committees & Councils, IEEE-CS, http://www.computer.org/web/tandc/technical-committees
  67. ^ "IEEE Visualization Academy Induction | IEEE Computer Society". Retrieved 2021-11-15.
  68. ^ "IEEE Computer Society Awards". IEEE Computer Society. Retrieved 2011-09-02.
  69. ^ http://lapressclub.org/
  70. ^ Martinez, Michael; Lori Cameron, Lori (2017). Untold Stories: Setting the Record Straight on Tech's Racial History. Retrieved from https://publications.computer.org/annals/2017/05/02/race-and-computing-the-problem-of-sources-the-potential-of-prosopography-and-the-lesson-of-ebony-magazine/.

External links[edit]