Number of locations
|2 offices (2018)|
|Charles Brungardt (CEO)|
|Products||Sonic Boom: Rise of Lyric, Friday the 13th: The Game, Nexuiz, Star Citizen|
Number of employees
IllFonic, LLC is an American video game developer based in Golden, Colorado, with another office in Tacoma, Washington. The studio was founded by Charles Brungardt and Kedhrin Gonzales with Raphael Saadiq in 2007. IllFonic is best known for developing Friday the 13th: The Game, which was released in 2017. It is developing Predator: Hunting Grounds, to be released in 2020.
IllFonic founder Charles Brungardt had been working with R&B artist Raphael Saadiq since exiting college, producing and engineering his records for Saadiq. While working together, Saadiq confronted Brungardt with the idea of appearing in video games, based on which the game Ghetto Golf was conceptualized. Brungardt subsequently relocated from Los Angeles to Denver and, together with Kedhrin Gonzales, formed IllFonic out of a garage. Saadiq is also considered a co-founder. The studio moved around within Denver, from the garage to an apartment, then to offices above bars on Denver's broadway, before moving to proper offices by Speer Boulevard in the Golden Triangle in June 2013. On the night of March 5, 2010, a cannabis dispensary located next to IllFonic's offices was robbed. The Denver Police Department answered the alarm but incorrectly arrived IllFonic's, handcuffing three of its employees at gunpoint before the error was resolved.
Also in March 2010, IllFonic was announced to be developing Nexuiz, a remake of the game of the same name released by Alientrap in 2005. The remake was released in February 2012 for Xbox 360 and in May 2012 for Microsoft Windows, published through THQ Partners, part of publisher THQ. However, as THQ went through bankruptcy, the servers for Nexuiz' Xbox 360 version were shut down. Nexuiz failed to be sold during THQ's bankruptcy auctions. In 2013, IllFonic was contracted to develop the "Star Marine" module and the first-person systems for the game Star Citizen. The game's developers, Cloud Imperium Games, planned to integrate the assets created by IllFonic into the main game, however, after one year of work, discrepancies were found between the scales of the assets created by IllFonic and Cloud Imperium. IllFonic continued working on Star Citizen, and their work was nearly complete by August 2015. That same month, IllFonic laid off six developers, including three of those working on Star Citizen. In July 2013, IllFonic announced Revival, a massively multiplayer online role-playing game. The game is "indefinetly suspended" in March 2016.
In late 2014, IllFonic and publisher Gun Media announced Slasher Vol. 1: Summer Camp, an asymmetrical hide-and-seek-style action game. In early 2015, the game came to the attention of Sean S. Cunningham, the producer of the Friday the 13th, who approached Gun Media to turned Summer Camp into a licensed game and was subsequently renamed to Friday the 13th: The Game. By this time, IllFonic had 50 employees. The game was released in May 2017 for Microsoft Windows, PlayStation 4, and Xbox One. By June 2018, the legal battle over the rights to the Friday the 13th franchise cause IllFonic to cease all development of new conent for the game. A Nintendo Switch port of Friday the 13th: The Game was released in August 2019. Dead Alliance, a multiplayer first-person shooter, was developed by Psyop Games and IllFonic, and released by Maximum Games in August 2017. The game was previously known as Moving Hazard. In November 2018, IllFonic opened a second office in Tacoma, Washington, and, as of January 2019, the headquarters are based in Golden, Colorado. IllFonic's most recent game, Predator: Hunting Grounds, was announced in May 2019 and is set to be released for PlayStation 4 in 2020.
|2012||Nexuiz||Microsoft Windows, Xbox 360||THQ|
|2017||Friday the 13th: The Game||Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One||Gun Media|
|Dead Alliance||Microsoft Windows, PlayStation 4, Xbox One||Maximum Games|
|2020||Predator: Hunting Grounds||PlayStation 4||Sony Interactive Entertainment|
- Ghetto Golf
- Project Advena
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- Romano, Sal (March 2, 2010). "Illfonic announces Nexuiz for consoles". Gematsu.
- Walker, John (December 12, 2011). "Shooter Nexuiz Being Remade, Published". Rock, Paper, Shotgun.
- Tach, Dave (February 27, 2013). "Nexuiz Xbox 360 servers taken offline". Polygon.
- Chalk, Andy (September 23, 2016). "Eight-month investigation lifts the lid on Star Citizen's troubled development". PC Gamer.
- Sinclair, Brendan (August 17, 2015). "IllFonic sees layoffs". GamesIndustry.biz.
- Sarkar, Samit (July 29, 2013). "With Revival, IllFonic aims to 'revive the MMORPG'". Polygon.
- Royce, Bree (March 24, 2016). "Revival's development has been indefinitely suspended". Massively Overpowered.
- Reed, Ashley (October 13, 2015). "Survival horror Summer Camp is now Friday the 13th: The Game". GamesRadar+.
- Campbell, Colin (October 13, 2015). "Friday the 13th is back". Polygon.
- Kleckner, Stephen (November 12, 2015). "How Friday the 13th: The Game exploded from Gun Media's fun horror ideas". VentureBeat.
- Seppala, Timothy J. (May 26, 2017). "Don't scream: The new 'Friday the 13th' game is out today". Engadget.
- Good, Owen (July 13, 2018). "Rest In Pieces, Friday The 13th: The Game". Kotaku.
- Gerblick, Jordan (August 14, 2019). "Friday the 13th: The Game is available right now on Nintendo Switch". GamesRadar+.
- Romano, Sal (May 24, 2017). "Multiplayer zombie FPS Dead Alliance announced for PS4, Xbox One, and PC". Gematsu.
- Craft, Scott (May 24, 2017). "'Moving Hazard' Resurfaces As 'Dead Alliance' After Maximum Games Steps In As Publisher". Player.One.
- Gerritzen, Shannon (January 28, 2019). "A culture of quality: Friday the 13th dev IllFonic is hiring". Gamasutra.
- Good, Owen S. (May 9, 2019). "Predator: Hunting Grounds comes to PS4 in 2020". Polygon.
- Yin-Poole (November 13, 2014). "Wesley". Eurogamer.