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|Developer(s)||New World Interactive|
|Publisher(s)||Focus Home Interactive|
|Engine||Unreal Engine 4|
|Release||December 12, 2018 on PC, Mac, Linux. Console release - 2019|
|Genre(s)||First-person shooter, action, strategy|
Insurgency: Sandstorm is an upcoming multiplayer tactical first-person shooter video game developed and published by New World Interactive officially announced in February 2016 for the PS4, Xbox One, Windows, OS X and Linux. The game will be released on December 12, 2018. The game is a sequel to the 2014 video game Insurgency.
Similar to Insurgency, Sandstorm features a very simple HUD, lacking a health bar, ammunition count, and mini map. Its gameplay is also very intense, with weapons being extremely deadly and with a high degree of realism.
Players can choose the classes and a variety of weapons at the beginning of a match. Players are separated into 2 teams, Insurgents and security
There are a total of three online game modes and one co-op game mode currently in beta.
Online Game Modes
- Push: The attacking team must capture three or four territorial objectives in sequential order. For every objective captured, more reinforcements are made available and more time is given to capture the next objective. The defenders must protect the objectives from the attackers. If the attackers are able to capture all three or four objectives, they must find and destroy the cache. At this point, the defenders only have one life to fend off the attackers. The game ends when either team runs out of reinforcements and players or time.
- Firefight: Both teams must battle each other to capture all three territorial objectives. Each player only has one life and can only respawn after their team has captured an objective. A team wins when either the entire other team is eliminated, or all three objectives are captured.
- Skirmish: Like Firefight, there are three territorial objectives that both teams have to capture. Each team also as a cache to protect. If the caches of both teams are destroyed, the game will be played like Firefight. To win, the cache must be destroyed and all three objectives captured.
Cooperative Game Modes
- Checkpoint: Players are grouped into one team and must complete mission-based objectives against AI. Every completed objective will grant fallen players another life.
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