Insurgency: Modern Infantry Combat

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Insurgency: Modern Infantry Combat
Insurgency - Modern Infantry Combat Logo.png
Developer(s) Insurgency Team
Engine Source
Platform(s) Windows, OS X, Linux
Release date(s) July 2007
Genre(s) First-person shooter
Mode(s) Multiplayer

Insurgency: Modern Infantry Combat (also known as INS) is a total conversion mod for Valve Software's Source Engine. Insurgency is a multiplayer, tactical first-person shooter. The game has a focus on realism through the use of a steep damage model. The game is primarily set in Iraq, however some maps are set in Afghanistan.

Gameplay[edit]

The game is primarily a team-based, multiplayer online shooter focused on tactical, objective-based gameplay. The player can join one of two teams, the American security forces, or their adversaries, the Insurgents. Teams are structured around two squads, for a total of 16 maximum players per team. Within this team structure are limited player classes, such as the Rifleman, Support Gunner, Engineer, or Marksman.

The game has a pseudo-realistic portrayal of the weaponry used. There is no on-screen crosshair and the players must use the iron sights of the game's weapon model to accurately aim the weapon. Shooting "from the hip" is still possible; however, the free-aim system makes this difficult. Weapons are also deadly, with most rifles capable of taking out players with one or two shots to the torso. According to their class, players can also use fragmentation grenades, smoke grenades, and RPGs.

Maps are generally focused on urban warfare, even though there are suburban and outdoor settings.

Development history[edit]

The development of Operation: Counter-Insurgency (OPCOIN) started in 2002, when Andrew Spearin decided to create a realistic modern infantry squad-based multiplayer first-person shooter based on his experiences in the Canadian Army.[1]

Key turning points in development came when Jeremy Blum,[2] founder of the Red Orchestra mod, joined the team with other former Red Orchestra developers. Shortly after the project was officially renamed from Operation: Counter-Insurgency to simply INSURGENCY and full production started and continued until the first public release two years later in July 2007.

Recognition[edit]

INSURGENCY was downloaded by over a million people and later received the Player's Choice 2007 Mod of the Year award from ModDB,[3] as well as the "Best Source Mod of 2007" Gold Award from Steamfriends.[4]

Standalone[edit]

Insurgency (also known as Insurgency 2[citation needed]) is the second installment in the Insurgency series and was developed and published by New World Interactive. It is the follow-up game to the award-winning Source mod, Insurgency: Modern Infantry Combat. It was officially released on January 22, 2014 on Steam for Windows and Mac. Linux support was added on October 27, 2015.[5]

References[edit]

  1. ^ Kieron Gillen (June 8, 2008). "Rise Up: Andrew Spearin on Insurgency’s victory". Rock, Paper, Shotgun. 
  2. ^ ValveTime.net (May 23, 2007). "Insurgency Interview with Project Lead Jeremy Blum". ValveTime.net. 
  3. ^ Mod of the Year 2007 Player's Choice - ModDB
  4. ^ SteamFriends - Best Source Mod 2007 - Gold Award
  5. ^ "Conquer Update Changelist October 27, 2015". October 27, 2015. Retrieved November 3, 2015. 

External links[edit]