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Interactive Gambling Act 2001

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Interactive Gambling Act 2001
Parliament of Australia
  • An Act about interactive gambling, and for related purposes
CitationNo. 84, 2001 as amended
Territorial extentStates and territories of Australia
Royal assent11 July 2001
Legislative history
Introduced bySenator Ian Campbell
First reading5 April 2001
Second reading28 June 2001
Third reading28 June 2001
Member(s) in chargeWarren Entsch MP
First reading29 June 2001
Second reading29 June 2001
Third reading29 June 2001
Status: In force

The Interactive Gambling Act (Cth) (or IGA for short) is an Act of the Parliament of Australia, with the purpose of regulating online gambling. The law makes it an offence for online gambling websites to provide their services to customers within Australia, among other measures designed to protect the public from the detrimental effects of gambling.

The IGA was passed by the Parliament on 28 June 2001 and received royal assent on 11 July 2001.[1] It has been amended several times, most significantly by the Interactive Gambling Amendment Act 2017, which closed the so-called "in-play" loophole and triggered the withdrawal of several major offshore operators from the Australian market,[2] and by the Interactive Gambling Amendment (Credit and Other Measures) Act 2023, which prohibited the use of credit cards, credit-related products and digital currency for online wagering.[3] The Act is administered and enforced by the Australian Communications and Media Authority (ACMA).[4]

Act

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The Act regulates the provision of online gambling services to persons in Australia. It prohibits gambling operators from providing certain forms of "real-money" interactive gambling services, including online casino-style games and online poker, to Australian residents. The legislation also restricts the advertising of prohibited interactive gambling services within Australia.[4]

The Act primarily targets gambling service providers rather than individual users. Australian residents who access online gambling services do not commit an offence under the legislation. Australian-based operators may provide gambling services to customers outside Australia, except in countries designated under the Act.[4][5]

Offences and penalties

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The Act applies to both Australian and foreign-owned gambling operators, regardless of whether the services are based in Australia or offshore.[4]

Penalties for breaching the Act include fines of up to A$220,000 per day for individuals and A$1.1 million per day for corporations.[6]

Responsibility for compliance rests with gambling operators rather than customers using the services.[4]

Reasonable diligence

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Under the Act, an offence may not be considered to have occurred if a gambling operator can demonstrate that it exercised reasonable diligence in attempting to prevent Australian residents from accessing prohibited services.[7] In determining whether reasonable diligence was exercised, consideration may be given to whether the operator informed customers about restrictions under Australian law, whether contractual terms prohibited the use of services while physically present in Australia, and whether customer identification details were collected to verify residency status.

Permitted services

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The Act does not prohibit all forms of online gambling. Licensed online wagering services, including sports betting placed before the commencement of an event, remain lawful under Australian law. Certain online lottery services are also permitted, provided that they are not operated as instant-win games such as online scratch cards.[8]

Advertising

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The Act prohibits the advertising of unlawful interactive gambling services across multiple forms of media, including television, radio, print publications, and online platforms.[9]

Complaints

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Complaints relating to prohibited gambling advertisements and services are handled by the ACMA, which is responsible for enforcing the Act.[4]

Review of the Act

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In August 2011, the Minister for Broadband, Communications and the Digital Economy, Senator Stephen Conroy, announced a review of the Act in response to the growth of the online gambling industry, developments in digital technology, and concerns regarding problem gambling. The review examined the adequacy of the existing legislative framework, the effectiveness of harm-minimisation measures, and the social, financial, and jurisdictional implications of regulating online gambling services. It also considered findings from parliamentary inquiries and reports relating to gambling reform in Australia.[10]

References

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  1. ^ "Interactive Gambling Act 2001 (No. 84, 2001)". Federal Register of Legislation, Australian Government. Retrieved 27 May 2026.
  2. ^ "Interactive Gambling Amendment Act 2017 (No. 85, 2017)". Federal Register of Legislation, Australian Government. Retrieved 28 May 2026.
  3. ^ "Credit card ban". Department of Infrastructure, Transport, Regional Development, Communications, Sport and the Arts. Retrieved 28 May 2026.
  4. ^ a b c d e f "About the Interactive Gambling Act". Australian Communications and Media Authority. Retrieved 28 May 2026.
  5. ^ "Review of the Interactive Gambling Act 2001". Australian Policy Online. Retrieved 28 May 2026.
  6. ^ "Interactive Gambling Act 2001 (Cth), s 15". Australasian Legal Information Institute. Retrieved 27 May 2026.
  7. ^ "The Interactive Gambling Act 2001". Department of Infrastructure, Transport, Regional Development, Communications and the Arts. Retrieved 28 May 2026.
  8. ^ Beaton, Julian. "A general introduction to gambling law in Australia". Senet Legal. Retrieved 27 May 2026.
  9. ^ Loeliger, Jeremy (3 July 2013). "Advertising and promotion of gambling in sport". Holding Redlich. Archived from the original on 9 April 2014. Retrieved 8 April 2014.
  10. ^ "Terms of reference for the review of the Interactive Gambling Act 2001". Retrieved 27 October 2011.
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