International Cricket

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International Cricket
Cover art of International Cricket
Developer(s) Beam Software[1]
Publisher(s) Laser Beam Entertainment[1]
Composer(s) Marshall Parker
Platform(s) NES
  • AU: 1992
Genre(s) Sports (cricket)
Mode(s) Single-player
Multiplayer (up to two players)

International Cricket is a cricket video game for the Nintendo Entertainment System that was only released in Australia in 1992. Developed by Melbourne-based Beam Software, it was the only cricket game released for the NES. Aussie Rules Footy shares the same presentation style as this game.

There were no attempts to release a cricket video game to the North American, Japanese, or European markets. The reason is that baseball games dominated the North American and Japanese markets while soccer dominated the European market during that era. Two buttons are used to control the action; one for hitting the cricket ball while the other allows the player to slog around.

One of the shortcomings in the game is the simple AI; the average player can bowl the computer out for totals not exceeding 20.[2] Some of the other poor features in the game are the unrealistically green grass and the uninspired music found in the menu screens.

Naming parodies[edit]

The game featured all the major Test cricket playing nations but no official team and player licensing in place. This meant that player names within the game, particularly for the Australian team, were parodies on the actual names of cricket players at the time. Following is a list of player names from the game and their respective actual names from Test-playing teams.

Variations of player names for other countries do not appear to be as obvious, however there is a player in the West Indies team called "R. Marley", a reference to Jamaican reggae musician Bob Marley.[original research?]

Hidden features[edit]

Players can activate a sound test mode that allows them to hear the 24 songs and four sound samples that appear in-game. A hidden squad known as the Beam Team can be accessed by the player with little effort; requiring the repetitive use of two buttons.[3]


International Cricket was followed by an updated sequel for the Super NES, Super International Cricket, in 1994. Beam Software would also develop Cricket 96 and Cricket 97 for EA Sports.


  1. ^ a b International Cricket release data at GameFAQs. Retrieved September 7, 2010.
  2. ^ International Cricket at 51AllOut
  3. ^ Secret message and other hidden features at The Cutting Room Floor