International Superstar Soccer 64
|International Superstar Soccer 64|
European Nintendo 64 cover art
|Developer(s)||Konami Computer Entertainment Osaka|
|Series||International Superstar Soccer|
International Superstar Soccer 64 (officially abbreviated as ISS 64, originally released in Japan as Jikkyou J.League Perfect Striker and then later adapted as Jikkyou World Soccer 3) is a football video game developed by Konami Computer Entertainment Osaka in the International Superstar Soccer series by Konami and released for the Nintendo 64 that is essentially a Nintendo 64 version of International Superstar Soccer Pro. The game on the whole is similar to the PlayStation version (including the same player names, with the exception of Japan, England and a handful of USA players) but with some teams having a more inaccurate home or away kit (USA, for example, uses their 1994 World Cup Adidas "stripes" kit as home kit and their then-current Nike home kit as away kit). As for its team lineup, it follows more closely the Super NES version of International Superstar Soccer Deluxe, only with South Africa replacing Morocco.
In essence, the game is quite the same as its Super NES predecessor, International Superstar Soccer Deluxe, upgraded for the Nintendo 64 with 3D animation. While it kept largely the same team roster (with the teams now sporting near-authentic kits), South Africa debuted in this game as a selectable side, replacing Morocco. However, the Japanese version has teams that are not present in the overseas versions, such as Bolivia, Yugoslavia, Canada and Saudi Arabia.
There are six game modes, including single match, league battle, and penalty kick shootout. The player can assign a team member to cover a specific member of the opposing team. International Cup has the player competing against a range of teams from around the world in a round-robin tournament; World League is a series of 70 matches against every one of other teams in the game.
The player can also contest a penalty shoot-out competition with up to 4 players, or attempt to complete certain scenario games (where each game is set up with a specific goal, for example scoring a goal within a given time limit, or stopping the opposing team from scoring, etc.).
N64.com gave International Superstar Soccer 64 a rating of 9 out of 10. They later changed their review and stated "Konami didn't sacrifice responsiveness for motion-capture" but criticised the presentation by saying there was no FIFA license and that the overall look was a bit cartooney. In an interview around the time of the game's original release in Japan, Shigeru Miyamoto said that "Konami's soccer game may be better than [Nintendo's N64] games. It looks really good." Official Nintendo Magazine ranked it the 81st best game available on Nintendo platforms.
- "NG Alphas: J-League Perfect Striker". Next Generation. No. 26. Imagine Media. February 1997. p. 104.
- "International Superstar Soccer 64 Review". 1996-09-03. Archived from the original on 1998-01-29.
- Peer Schneider (1997-09-03). "International Superstar Soccer 64". IGN. News Corporation. Retrieved 2018-01-14.
- "Nintendo 64: An Expert's View". GamePro. No. 102. IDG. March 1997. p. 41.
- Tom East (2009-02-17). "Nintendo Feature: 100 Best Nintendo Games: Part One". Official Nintendo Magazine. Archived from the original on 2012-04-14. Retrieved 2013-12-05.
- Glenn Rubenstein (1997-09-04). "International Superstar Soccer 64 Review". GameSpot. CBS Interactive. Retrieved 2018-01-14.