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In operating systems, an interrupt storm is an event during which a processor receives an inordinate number of interrupts that consume the majority of the processor's time. Interrupt storms are typically caused by hardware devices that do not support interrupt rate limiting.
Because interrupt processing is typically a non-preemptible task in time-sharing operating systems, an interrupt storm will cause sluggish response to user input, or even appear to freeze the system completely. This state is commonly known as live lock. In such a state, the system is spending most of its resources processing interrupts instead of completing other work. To the end-user, it does not appear to be processing anything at all as there is often no output. An interrupt storm is sometimes mistaken for thrashing, since they both have similar symptoms (unresponsive or sluggish response to user input, little or no output).
Common causes include: misconfigured or faulty hardware, faulty device drivers, flaws in the operating system, or metastability in one or more components. The latter condition rarely occurs outside of prototype or amateur-built hardware.
Most modern hardware and operating systems have methods for mitigating the effect of an interrupt storm. For example, most Ethernet controllers implement interrupt "rate limiting", which causes the controller to wait a programmable amount of time between each interrupt it generates. When not present within the device, similar functionality is usually written into the device driver, and/or the operating system itself.
The most common cause is when a device "behind" another signals an interrupt to an APIC (Advanced Programmable Interrupt Controller). Most computer peripherals generate interrupts through an APIC as the number of interrupts is most always less (typically 15 for the modern PC) than the number of devices. The OS must then query each driver registered to that interrupt to ask if the interrupt originated from its hardware. Faulty drivers may always claim "yes", causing the OS to not query other drivers registered to that interrupt (only one interrupt can be processed at a time). The device which originally requested the interrupt therefore does not get its interrupt serviced, so a new interrupt is generated (or is not cleared) and the processor becomes swamped with continuous interrupt signals. Any operating system can live lock under an interrupt storm caused by such a fault. A kernel debugger can usually break the storm by unloading the faulty driver, allowing the driver "underneath" the faulty one to clear the interrupt, if user input is still possible.
As drivers are most often implemented by a 3rd party, most operating systems also have a polling mode that queries for pending interrupts at fixed intervals or in a round-robin fashion. This mode can be set globally, on a per-driver, per-interrupt basis, or dynamically if the OS detects a fault condition or excessive interrupt generation. A polling mode may be enabled dynamically when the number of interrupts or the resource use caused by an interrupt, passes certain thresholds. When these thresholds are no longer exceeded, an OS may then change the interrupting driver, interrupt, or interrupt handling globally, from an interrupt mode to a polling mode. Interrupt rate limiting in hardware usually negates the use of a polling mode, but can still happen during normal operation during intense I/O if the processor is unable switch contexts quickly enough to keep pace.
Interrupt rate limiting must be carefully configured for optimum results. For example, an Ethernet controller with interrupt rate limiting will buffer the packets it receives from the network in between each interrupt. If the rate is set too low, the controller's buffer will overflow, and packets will be dropped. The rate must take into account how fast the buffer may fill between interrupts, and the interrupt latency between the interrupt and the transfer of the buffer to the system.
The system used by NAPI is an example of the hardware-based approach: the system (driver) starts in interrupt enabled state, and the Interrupt handler then disables the interrupt and lets a thread/task handle the event(s) and then task polls the device, processing some number of events and enabling the interrupt.
Another interesting approach using hardware support is one where the device generates interrupt when the event queue state changes from "empty" to "not empty". Then, if there are no free DMA descriptors at the RX FIFO tail, the device drops the event. The event is then added to the tail and the FIFO entry is marked as occupied. If at that point entry (tail−1) is free (cleared), an interrupt will be generated (level interrupt) and the tail pointer will be incremented. If the hardware requires the interrupt be acknowledged, the CPU (interrupt handler) will do that, handle the valid DMA descriptors at the head, and return from the interrupt.
- Broadcast radiation
- Inter-processor interrupt (IPI)
- Non-maskable interrupt (NMI)
- Programmable Interrupt Controller (PIC)
- Murray, Charles (1989). Apollo: The Race to the Moon. Simon and Schuster. pp. 345–355.