Ion Maiden

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Ion Maiden
Ion maiden logo.jpg
Developer(s)Voidpoint
Publisher(s)3D Realms
Director(s)Richard Gobeille
Designer(s)
  • Max Yiitalo
  • Leonardo Pellegrini
  • Jarmo Kylmäaho
  • Vitally Bondarenko
Programmer(s)
  • Richard Gobeille
  • Evan Ramos
  • Jonathan Strander
  • Alex Dawson
Artist(s)
  • Aleksander Kowalczyk
  • Arturo Pahua
  • Fox Martins
Composer(s)
  • Jonathan Hyde
  • Jarkko Rotsten
EngineBuild
Platform(s)Windows, Linux, Nintendo Switch, PlayStation 4, Xbox One
Release2019
Genre(s)First-person shooter
Mode(s)Single-player

Ion Maiden is a 2019 first person shooter video game developed by Voidpoint and published by 3D Realms. It is a prequel to the top-down action game Bombshell.[1] Ion Maiden runs on a modified version of Ken Silverman's Build engine, and is the first original commercial game to utilize the engine in 19 years, the previous being World War II GI.

Plot[edit]

In Ion Maiden, the player assumes the role of Shelly "Bombshell" Harrison, a bomb disposal expert aligned to the Global Defense Force. Dr. Jadus Heskel, a transhumanist cult leader, unleashes an army of cybernetically-enhanced soldiers on the futuristic city of Neo D.C., which Shelly is tasked with fighting through.[2]

Development[edit]

Ion Maiden is built on EDuke32, a fork of Build engine which supports modern operating systems while also implementing a broader range of features.[3]

References[edit]

  1. ^ Purchese, Robert (February 28, 2018). "3D Realms' new but old-school FPS Ion Maiden on Steam Early Access now". eurogamer.net. Retrieved February 28, 2018.
  2. ^ Gwaltney, Javy (February 28, 2018). "3D Realms Reveals New Bombastic Retro Shooter Ion Maiden". gameinformer.com. Retrieved February 28, 2018.
  3. ^ Tarason, Dominic (February 28, 2018). "Ion Maiden may just be the second coming of Duke 3D". rockpapershotgun.com. Retrieved February 28, 2018.