Isle of the Dead (video game)
|Isle of the Dead|
|Genre(s)||First-person shooter, Point-and-click adventure game|
Isle of the Dead is a video game developed by Rainmaker Software that was published by Merit Software in 1993 for IBM and compatibles.
Isle of the Dead is a first-person shooter and point-and-click adventure game where the player is the lone survivor of a plane wreck on a mysterious tropical island, teeming with flesh-eating zombies under the control of an evil mad scientist. After retrieving items from the wreckage, the player can explore the beach and move further inland by hacking at the undergrowth with a machete.
Isle of the Dead had two releases; each was slightly different from the other and had different box art. The first release had box art of a skull with decomposing flesh emerging out of the water near an island with words under it reading "Isle of the Dead". The second release's box features a man holding a shotgun standing next to a woman near a crashed airplane.
The game's concept and design was created by A. Sean Glaspell, programmed by Bruce J. Mack and Bryan Kelsch, featured art by Myk Friedman. The music was by Scott "The Skinny Man" Loehr.
The game was reviewed in 1994 in Dragon #206 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 0 stars. PC Joker reviewed Isle of the Dead and gave it a 38 out of 100 ranking. In November 1996 in their 15th anniversary issue Computer Gaming World rated Isle of the Dead the #32 worst game of all time.