Isle of the Dead (video game)

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Isle of the Dead
Isle of the dead cover.jpg
CD Cover
Developer(s) Rainmaker Software
Publisher(s) Merit Software
Platform(s) DOS
Release December 1993
Genre(s) First-person shooter, Point-and-click adventure game
Mode(s) Single-player

Isle of the Dead is a video game developed by Rainmaker Software that was published by Merit Software in 1993 for IBM and compatibles.


Isle of the Dead is a first-person shooter and point-and-click adventure game where the player is the lone survivor of a plane wreck on a mysterious tropical island, teeming with flesh-eating zombies under the control of an evil mad scientist.[1] After retrieving items from the wreckage, the player can explore the beach and move further inland by hacking at the undergrowth with a machete.[2]


Isle of the Dead had two releases; each was slightly different from the other and had different box art. The first release had box art of a skull with decomposing flesh emerging out of the water near an island with words under it reading "Isle of the Dead". The second release's box features a man holding a shotgun standing next to a woman near a crashed airplane.


The game's concept and design was created by A. Sean Glaspell, programmed by Bruce J. Mack and Bryan Kelsch, featured art by Myk Friedman.[1] The music was by Scott "The Skinny Man" Loehr.


The game was reviewed in 1994 in Dragon #206 by Sandy Petersen in the "Eye of the Monitor" column. Petersen gave the game 0 stars.[1] PC Joker reviewed Isle of the Dead and gave it a 38 out of 100 ranking.[3] In November 1996 in their 15th anniversary issue Computer Gaming World rated Isle of the Dead the #32 worst game of all time.[3]


  1. ^ a b c Petersen, Sandy (June 1994). "Eye of the Monitor". Dragon (206): 57–60. 
  2. ^ Olafson, Merit (July 1994). "Isle of the Dead (Software Review)". Compute! (166): 115. 
  3. ^ a b "Isle of the Dead." Isle of the Dead for DOS (1993). MobyGames, 14 May 2002. Web. 25 July 2013.

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