|Died|| (aged 58)
New York City, NY, US
Miller was a coordinator of the Cognitive Science Research Group at the University of Pennsylvania from 1985 to 1986; he later on joined the faculty of Yeshiva University in 1993, and also taught at Stanford University, Brandeis University and the MIT. In addition, he was employed at the Xerox Palo Alto Research Center (PARC) for a period of time.
In addition to his academic career, Miller was also one of the core developers of the NetHack computer game from 1986 up to his death; version 3.2 of NetHack, the first to come out after his death, was dedicated to his memory. He appears in the game as the owner of a lighting store. Also in honor of him, it is considered bad form to harm him in contrast to other creatures.
- Miller, Izchak: Husserl, perception, and temporal awareness. Cambridge, Massachusetts: MIT Press, January 1984; OCLC 9784006, LCCN 83-43023, ISBN 978-0-262-13189-6
|This biography of an American philosopher is a stub. You can help Wikipedia by expanding it.|