|Original author(s)||Anton Kovalyov, forked from original code by Douglas Crockford|
|Initial release||February 18, 2011|
2.9.4 / October 20, 2016
|Type||Static code analysis|
|License||Modified MIT license|
The online version is accessible through the official website in which users can paste code to run the application online. The command-line version of JSHint (distributed as a Node.js module), enables automated linting processes by integrating JSHint into a project's development workflow.
JSHint is distributed under an MIT license, except for one file still under the JSLint License which is a slightly modified version of the MIT license. The additional clause specifies that the software shall be used "for Good and not Evil". This clause, according to the Free Software Foundation, makes the software non-free.
- Graham, Wayne (2012). Beginning Facebook Game Apps Development. Apress. ISBN 9781430241706.
- "Why I forked JSLint to JSHint". anton.kovalyov.net. Anton Kovalyov. 2011-02-20. Archived from the original on 2011-02-24. Retrieved 2018-02-26.
[JSLint] has gotten uncomfortably opinionated
- "JSHint: A Community Driven Fork of JSLint". badassjs.com. Devon Govett. 18 February 2011. Archived from the original on 2011-02-21. Retrieved 2011-02-21.
[..] JSLint was getting a bit too opinionated [..]
- "Paren-Free". Brendan Eich. 2011-02-28. Archived from the original on 2011-02-28. Retrieved 2018-02-26.
- "Help: JSHint". codekitapp.com. 2018-02-26. Retrieved 2018-02-26.
designed to be less opinionated and more configurable
- "JSLint vs JSHint". Scott Logic. Retrieved 2018-02-26.
- "JSHint Team on GitHub". GitHub. Retrieved 2018-02-26.
Anton Kovalyov, Paul Irish, Rick Waldron, Mike Pennisi (@jugglinmike)
- https://www.gnu.org/licenses/license-list.en.html#JSON see the comment about the JSON license
- Otero, Cesar (May 2012). Professional jQuery (1 ed.). John Wiley & Sons. ISBN 978-1-118-02668-7.
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