Jakub Dvorský

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Jakub Dvorský in 2012

Jakub Dvorský (born August 19, 1978)[1] is a designer and creator of video games from Brno, Czech Republic. 2003 he founded the game development studio Amanita Design, whose games got a lot of awards.

Life and career[edit]

Between 1994–1997 he was part of video game studio NoSense. He participated in development of projects Dračí Historie ("Dragon History"), Katapult ("Catapult") and Asmodeus: Tajemný kraj Ruthaniolu ("Asmodeus: Mysterious Country of Ruthaniol"). The studio was defunct in 1997. In years 1997–2003 he studied at Academy of Arts, Architecture and Design in Prague.[2] He was taught by Jiří Barta.

In 2003 he established the company Amanita Design and released his first project Samorost ("Maverick"). Amanita Design was partially made from former NoSense staff.[3] The studio develops games in Flash. Most of the projects were Point-and-click adventure games. Dvorský worked on projects such as Samorost 2, Machinarium and Samorost 3 which was released on March 24, 2016 after five years in development. His latest game, Chuchel, was released 2018. He also worked on animated film Kooky for which he gained nomination for Český lev[4]

Games[edit]

Awards[edit]

With his studio Amanita Design, Dvorský won a lot of awards. Machinarium won the award for the Best Indie Game 2009 [5] by Gamasutra and the award for the Best Soundtrack in a video game by PC Gamer. Botanicula won a European Games Award 2012 in the category "Best European Adventure Game".[6]

References[edit]

External links[edit]