Jason Graves

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Jason Graves
Occupation(s) Composer for film, TV, and games
Years active 1993-present
Website http://www.jasongraves.com/

Jason Graves is an American television, film and video game music composer. He is most known for his musical scores for Dead Space, a survival horror-action video game, the 2013 reboot of the Tomb Raider franchise, the third-person shooter set in an alternative history London The Order: 1886, and more recently, Until Dawn, a survival horror adventure video game developed by Supermassive Games.


Jason Graves is a British Academy Award-winning composer who has brought his passion for music to video game franchises such as Dead Space (EA), Star Trek (Bethesda) and Silent Hunter (Ubisoft). His Hollywood expertise allows him to move between film, television and games with minimal effort, and he is renowned worldwide for his cinematic, immerse and award-winning music.

Jason was solely responsible for creating an innovative, unique soundtrack for Dead Space, which has become Electronic Arts's best-selling original title and called "the scariest game ever made." Jason's score has been hailed by critics as a "truly original soundtrack" and "the best score of the year." It was recognized with myriad world-wide nominations and won two BAFTA awards[1] - one for Original Score and one for Use of Audio. For the latter, the Academy stated, "It's the music soundtrack that boasts horror and tension."

Jason's musical background as a classically trained composer, jazz drummer, keyboardist, guitarist and world percussionist allow him to compose in many different genres of music. As a result, his game credits alone include more than eighty titles, ranging from electronic and rock to full symphonic scores. He performs world percussion and guitar on many of his own scores and has conducted and recorded his live orchestral scores at Air Studios London, Capitol Records, Paramount Pictures, Skywalker Sound, and with the Seattle and Salt Lake City Philharmonic orchestras.

Jason also composes for film and television, including his recent score for the thriller Fatal Flaw. His music has been licensed for television shows such as American Idol and The Amazing Race.

Recent projects include two hybrid electronic/orchestral game scores - one for the popular City of Heroes franchise, entitled Going Rogue (N.C. Soft) and a second for Section 8 (Southpeak Interactive), a first-person shooter set in the distant future. Jason also provided a live orchestral score for Dead Space Extraction, Electronic Arts's prequel to the popular and critically acclaimed horror hit Dead Space.[2]

In addition to the two BAFTAs, Jason's music has been honored with three Academy of Interactive Arts & Sciences (AIAS) Award nominations, winning "Outstanding Achievement in Audio" for Dead Space. He has received seventeen G.A.N.G. nominations and four wins, including "Audio of the Year" for Dead Space, "Best Original Theme" nominations for Star Trek: Legacy and Blazing Angels 2 and "Music of the Year" nominations for Dead Space and King Arthur. He has also worked with famous Hollywood film composers such as Elmer Bernstein, John Debney, Harry Gregson-Williams and Jerry Goldsmith.[3]

Current projects include three sequels for different unannounced flagship game franchises and the feature film thriller Nevermore. Jason Graves is represented by The Gorfaine/Schwartz Agency, Inc.

On November 30, 2012, Graves was revealed as the composer for the Tomb Raider reboot, developed by Crystal Dynamics.[4]

On May 31 and June 1, 2013, Graves attended and guest conducted the world premiere live performances of music from Dead Space 3 and Tomb Raider at the Joystick 5 video game concert in Malmö, Sweden.



  • British Academy Award Best Original Score: Dead Space
  • British Academy Award Use of Audio: Dead Space
  • AIAS Outstanding Achievement in Audio: Dead Space
  • AIAS Outstanding Achievement in Music Composition (finalist): Dead Space
  • Game Developer's Choice Awards Audio Of The Year: Dead Space
  • G.A.N.G. Audio Of The Year: Dead Space
  • G.A.N.G. Sound Design Of The Year: Dead Space
  • G.A.N.G. Music Of The Year (finalist): Dead Space
  • BSO Spirit Award Best Video Game Score (nominee): Dead Space
  • Academy of Television Arts & Sciences Foundation Emmy Award-Winner
  • G.A.N.G. Instrumental Of The Year (finalist): Blazing Angels 2
  • G.A.N.G. Soundtrack Of The Year (finalist): Dead Head Fred
  • G.A.N.G. Best Handheld Audio (finalist): Dead Head Fred
  • G.A.N.G. Best Handheld Audio (finalist): Transformers
  • G.A.N.G. Instrumental Of The Year (finalist): Star Trek
  • G.A.N.G. Best Arrangement Of A Score (finalist): Jaws
  • G.A.N.G. Music Of The Year (finalist): King Arthur
  • G.A.N.G. Best Choral Performance (finalist): King Arthur
  • G.A.N.G. Soundtrack Of The Year Winner: The Hobbit
  • G.A.N.G. Instrumental Of The Year (finalist): The Hobbit
  • G.A.N.G. Music Of The Year (finalist): The Hobbit
  • G.A.N.G. Best Live Recording (finalist): The Hobbit
  • G.A.N.G. Best Original Vocal Song (finalist): The Sims
  • Academy of Interactive Arts and Sciences: Rise of the Kasai
  • TCM Young Film Composer Competition Second Prize
  • TeamXbox Editor’s Choice: The Hobbit
  • TeamXbox Editor’s Choice: The Sims
  • TeamXbox Editor’s Choice: Blazing Angels: Squadrons of WWII
  • The Telly Awards Six Time Winner
  • The Gold Addy Award Six Time Winner
  • The Cable ACE Award Winner


External links[edit]

Preceded by
Colin O'Malley
Tomb Raider composer
Succeeded by