Jet is based on subLOGIC's classic Flight Simulator. The player may choose either an F-16 Fighting Falcon for land missions or an F-18 Hornet for missions starting at sea from an aircraft carrier. The player can also practice flying and aerobatics in "free flight" mode, dogfight against Soviet MiGs, launch strikes against land or sea based targets, watch a demo, or load a subLOGIC scenery disk. For either combat mode, the player can to select which missiles and bombs the plane will have.
Most of the indicators on a real jet fighter are present in Jet: altimeter, heading, frame loading, gear status, brake status, fuel level, radar, attitude, and range. The player can turn a few of these on and off. The controls consist of either the joystick or numeric keypad for steering and other keys to handle the chosen optional indicators, landing gear, weapons, and an eject button. Different perspectives can be chosen - a view from the control tower instead of the jet's cockpit.
An updated version called Jet 2.0 was released for DOS in 1987.
Jet was subLogic's second best-selling Commodore game as of late 1987.Compute! favorably reviewed the Apple II version of Jet and its excellent graphics, but criticized the slow performance, reporting that it was "painfully slow" at updating the display.Computer Gaming World called Jet "more of a 'game'" than F/A-18 Interceptor, which the magazine described as "a 'toy' ... you play a game, you play with a toy". The reviewer recommended both.Allgame awarded the DOS version of Jet 3 out of 5 stars.